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    1. kiddan

      StarMade v0.199.253 - Fog of War and Display Block Upgrade

      Display block commands? FoW? Oooh yes. So much yes! :D Now to try and make a text-based adventure game for my passengers. :)
    2. kiddan

      WHY NOT BUBBLE

      A few nasty bits with bubble shields: If you make them out of blocks, wedges, and such they still look too clunky. The bubble has to be smooth, thus meaning you have to have a smoother/more complex collider. The bubble has to be re-calculated every time you extend your ship. How does the game...
    3. kiddan

      Animated NPCs

      MINECRAFT RIPOFF!!! :mad: No, just kidding. :D Having commands for controlling NPCs would be neat. Just so long as you couldn't override upcoming crew behavior (such as making mutineers march to their own cells) by using them. Would definitely be useful for space station atmosphere and...
    4. kiddan

      Animated NPCs

      This could be pretty neat, just having all NPCs in general cheer if a player passes a race gate that's near them. Maybe with even more excitement when they complete a lap! Some other animations such as looking depressed when they don't have other NPCs nearby, or looking at decorative screens...
    5. kiddan

      Clean up astronaut toolbar

      Well, not exactly a way to get ignored. There's a lot of people on the Starmade forum that love brainstorming on threads like these. There's strength in the united mind of a group! The player could have one slot that these are built-in to, Ctrl + Scroll would swap in-between these built-in...
    6. kiddan

      StarMade-At it's best moments-Cinematic images/renders

      Renders are awesome, too! Especially if you get some sweet reflections going on. =)
    7. kiddan

      Flight Mode Camera Suggestion

      So something like seen in Mech Warrior Online? I'd like to see something like that, maybe with a down-side like having the drone shot disables it for a minute or two.
    8. kiddan

      What have people done with the now display block functionality?

      I haven't seen too much done with this, but to be fair I haven't looked far. I bet Saber could have some fun with the new functionality, though! *cough*Animated coins*cough*
    9. kiddan

      Starmade Art Thread

      These are the types of shots that deserve to be in the trailers and site backgrounds. Absolutely stunning!
    10. kiddan

      Starmade memes

      He fell in one without a mesh on-top when he was young. It's really emotional for him, so you shouldn't talk about it. They also look horrible. :P
    11. kiddan

      Criss' Thread

      Kilometer-long ships could be really good for the Trading Guild, allowing players to dock while they move and stuff would be really interesting.
    12. kiddan

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      60fps is preffered because it gives the game some more to work with. Some people are able to notice a difference between 24 and 60, too.
    13. kiddan

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      Those engines look super boss, wouldn't want to stand behind 'em! I love the way you used the slabs and pipes on them, too. (Nice shiny new avatar, btw!)
    14. kiddan

      Kupu's thread

      Minecraft boats don't render water inside of them anymore. :p I wonder if we could get a similar system, and how hard it would be to make it work, as it might need some sort of new way to render the water blocks. (I clearly have almost no experience with code, so forgive my somewhat vague-ness)...
    15. kiddan

      Criss' Thread

      Wasn't it 104 or something?
    16. kiddan

      Starmade memes

      Depends. Have you payed your Plex Glass insurance yet? We've got a few warhead-bats on standby...
    17. kiddan

      Starmade memes

      Someone! Go make the DancingDave.gif we've always needed!
    18. kiddan

      I... may need help

      Same. Thought it was inside of some kind of tree nut, too. =P
    19. kiddan

      StarMade v0.199.234 - More Logic, New Effects, and Radial Menu

      Of course there's forces you have to -for lack of an extremely lesser word- fight against in space. However, not only couldn't I see them being significant enough that the thrusters would be strained enough to light up brightly but also small correctional thrusters on the sides of the vessel...
    20. kiddan

      StarMade v0.199.234 - More Logic, New Effects, and Radial Menu

      Wouldn't this be a bit weird, though? You don't need to keep your thrusters on in space unless you're slowing down or speeding up. I've been able to make thrusters stay turned on before, but I forget how. I was some kind of rail glitch, though. There's beacons, too. :)