Search results

    1. kiddan

      Recognized Changes to Warheads

      The idea that kinda developed was that one way would arm it and the other way would detonate it if armed. I'd rather just have it work both ways but require two pulses, one to arm and the next to detonate. No disarm feature for the sake of simplicity. :)
    2. kiddan

      Starmade MANIAC LOGIC

      Haha, genius GalactusX , pure genius. How come I've never thought of making big letters like this? :D
    3. kiddan

      Planned Asteroid belt immersion

      Yet Starmade's Dave floats around with his helmet off and can sit on top of his ship while leaving the atmosphere... Dang, he's got superpowers!
    4. kiddan

      Starmade MANIAC LOGIC

      In instrument should hopefully be possible when we get a sound update/new sound engine/something like that. Wouldn't it be kinda hard to play though? EDIT/Also: One way you could go about a Chess Board, if you wanted it real simple, would be to use magnetic docking and have an arm that grabs...
    5. kiddan

      Recognized Changes to Warheads

      Yup, we do really need the OP's suggestion. You have no idea how many times I have ruined my ships because I wasn't able to disarm my warheads before they leave the launcher...
    6. kiddan

      Recognized Allow C + V linkage to logic from pickup rail & shootout rail.

      I don't see why C + V linking shouldn't be a feature for all rails, it's not like connecting them to anything even does anything, except rotators and their 45-degree control. I'd be using this all the time, too!
    7. kiddan

      Recognized Teleporter Send Small Amounts of Cargo

      Sounds like transporter computers would have a small inventory or something, I guess.
    8. kiddan

      Brainstorm This Planetary Shield

      Welcome to the forum btw! It's nice to see new faces popping up. :) I'd sure be using Passive Stop Effect on fighters if I had to attack an enemy on a planet!
    9. kiddan

      Read by Schine Bring Back Physical Unlinked Cargo

      Agreed, especially this bit. It's a tactic you can do in real life. What kinda world-wide government-controlling-space-in-starmade requires everyone to keep cargo containers full? :p
    10. kiddan

      Read by Council Energy Particle System

      I really do love this idea! As you said, it gives reason to expand you territories among other things. We might not even need invulnerable homebases if we get this system, instead the homebase could have a very strong faction source allowing the base and everything around it to be quite powerful. :)
    11. kiddan

      ARKANOID - 80´s classic video game on StarMade

      Marvelous work! I could see this becoming quite popular, you should spawn one in on a build server and set up a tiny counter to see how many times people play it. It would be a fun little experiment! :)
    12. kiddan

      Dream Technologies

      I'd say the purple style, it would do best with some wedge and slab-based greebling though. :)
    13. kiddan

      Recognized Flak weapons

      Maybe have the pulse flak shoot the sub-projectiles further and with more power but the first/main projectile will remain the same?
    14. kiddan

      Bug Getting Stuck in things getting out of the Core and other blocks!

      For now it seems if you sit on something when entering any block you won't get stuck leaving, so until this is fixed definitely try that! I really do hope this is fixed soon though, as I work more and more with slabs this problem is ever so much more noticeable.
    15. kiddan

      Recognized Flak weapons

      I guess missile defense would work pretty well, especially against missile-missile combinations. And now that I think of it, anti-personnel and station weaponry would really benefit from this. I'm sold! :)
    16. kiddan

      Recognized Flak weapons

      This would be a really interesting weapon, my only gripe is that all the weapons we have now are so effective already. What major upsides at what cost would the Flak introduce?
    17. kiddan

      Recognized fleet station dock call command

      It would appear so, which makes carriers carrying carriers even more of a nightmare to clean up after.
    18. kiddan

      Building Beam Tool

      Dang yea, piercing weapons are such a pain to clean up after atm.
    19. kiddan

      Planned Better weapon effects.

      We need this so bad and have needed it so long! Heck, it could probably be Bloom Effect-compatible.
    20. kiddan

      Broomsage's Shipyard

      I really like the way you bring detail into even the shape of the small ships, namely the "Shreiker" though! Your use of slabs could not be any better either. :)