Search results

    1. N

      How do you protect the little guy?

      A pretty big theme on the forums seems to be pvp and losing and wining and stuff, and especially on things where one person/faction attacks a noob miner or destroies warpgates, because they are less defended than other targets. How do you stop this from happening? Option 1: Git Gud Anyone that...
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      Any Beam with Missile slave change.

      Could you mod the tick rate so it only ticks every x seconds? It's hard to make AOE not OP when you can only have 20 fractions of HP in a target
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      Shipyards on ships

      Is this thread ded? We need more nayers!
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      Easiest Answer for PvP: Flag of Peace

      How would flagging even work? Besides ccooldowns and if thens, is it every entity in the faction? How would it work with fleets? Stations should always be active, because if you make a station then you should make it defensible. (2)This mostly elimintates PVP in an open world gameplay, because...
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      Easiest Answer for PvP: Flag of Peace

      RP servers?
    6. N

      Cannon/Explosive Viability

      Are you talking about the anti-fighter turrets tuned to have one cannon shot that breaks exactly one adv armor block, followed by a ripper shot with explosive? Or a larger shp mounted version? That could be nasty
    7. N

      Shipyards on ships

      Me too, now lets figure out the debuff. I want Shameless self advertizing. Someone clarify muy ramblings!:ROFLMAO:
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      Easiest Answer for PvP: Flag of Peace

      Then why do you even play on pvp servers? If the only combat you approve is combat that is completely balanced, then that could only happen in an arena where both people have the same ship and the same play time and the same skill. You can probably have that in some servers, like gladiator or...
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      Immersion Change: Themed Cargo Block Appearances

      What if they were strapped down?
    10. N

      Eternal Vigilance Shipyards

      What happened to the Vigilance-Class Corvette? You should figure out if you can make a sensor block sense if shields are full, and retract turrets.
    11. N

      Shipyards on ships

      So where do we talk about it? Chat?
    12. N

      Shipyards on ships

      Honestly, if mobility is sufficently reduced by having a shipyard then max size doesn't really matter, especially if Which is a yes, by some x amount, probably large, so it's not a complete betterance than a station. I don't know the exact number, but shipyards already use a good chunk of any...
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      Read by Council Factory progression block

      1 AF EF per station/plate? It'd just be another power number. Also promotes trading BTW, they would need to be a constant power draw and not a by the cycle draw. I can imagine month long power build up would need quite a capacity to sate it.
    14. N

      Shipyards on ships

      If shipyards had stupid high mass levels. Like, 10 mass per block, and 5 for each volume in the shipyard space. Remember shipyards in homeworld?
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      Read by Council Factory progression block

      How much would it lag it? Maybe each faction could only have one(x) efficent factory systems, based on how many players they had. More players>more factories.
    16. N

      Gas Giants

      Avoiding the explosive and flamey substance known as "fuel", these could be great capture points for faction warfare. Imagine a system where you build a station to mine the giant, sucking from it's unlimited resources. A new gas collection system would collect resources slowly but constatly, and...
    17. N

      Crew Minus Crew

      The idea is that you would place all your swag on one side, then set that side as the floor. Any swag you have for your crew needs to be accessable by the crew when they are gravitated to the floor.
    18. N

      Crew Minus Crew

      Crew need to get to the swag and stuff on the floor, and they can't do that while gravitied to the wall.
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      Crew Minus Crew

      Rooms need a dedicated floor that all future utilities(beds and swag) need to be acessable and useable from. NPCs will autoalign to that floor, but if there isn't one then you get a negative effect on crew supply from that room.