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    1. Madman198237

      Are near invulnerable shields a good tactic?

      Very true. I'm saying, though, don't take DPS/mass to the extreme. Or else, you dead, sucker.
    2. Madman198237

      Are near invulnerable shields a good tactic?

      Yeah. Battleships are a bit different than SM combat, however, as is all the other IRL examples, because in SM there are no one-shot-kill devices. Unless, of course, you're going up against a massively larger vessel. This means that protection is usually not as important as the ability to...
    3. Madman198237

      Are near invulnerable shields a good tactic?

      Hahaha Graf Spee????? Terrible vessel. Oversized, underarmored, and generally outmatched. It was doing a cruiser's job, it was just being a bigger target while doing it. River Platte was an interesting battle (Really showed the weaknesses of the panzerschiff [Read: destroyed reputations]) but...
    4. Madman198237

      Military history is one of my fields of interest---specifically the history of military technology.

      Military history is one of my fields of interest---specifically the history of military technology.
    5. Madman198237

      Are near invulnerable shields a good tactic?

      Hahahahahaha not quite, Broken. It all depends. Fistfights? Yes, because there's only so many times your off-balance butt can get punched in the nose before you fall over after making your first mistake. Gun fights? Heck no! Unless you're thinking a nice, pretty, organized Western duel. Most...
    6. Madman198237

      How many people are still build vs waiting for new power

      jontyfreack, I hope you realize that you're still going to be building that when we make the large-scale commercial switch to quantum computing (Or something similar), right? There will probably be humans on Mars, colonies on the Moon, asteroid-mining companies, large-scale bioengineering on...
    7. Madman198237

      N-body physics

      It would be extremely cool to have realistic gravitation physics, and, presently, really impractical. Sorry.
    8. Madman198237

      Are near invulnerable shields a good tactic?

      Glass cannons work based on this simple (And obvious) truth: If your enemy is dead, he isn't shooting back. Of course, if he kills you first, well, have fun...
    9. Madman198237

      Are near invulnerable shields a good tactic?

      Given that it was late here when I wrote it, and that I've been sick for a couple days, I understand your pain. Though I'd recommend actually getting to sleep before 4 am. You're just wasting the next day by being up that late. It's a lot harder to enjoy things when you're half-conscious.
    10. Madman198237

      Are near invulnerable shields a good tactic?

      No. If you can't escape (Enemy has a jump interdictor capable of overpowering you, and you sacrificed speed for shielding) and you can't defeat your enemies' shields (Poor weaponry in response), you will eventually lose, even if they have to batphone everybody they know to come kill you...
    11. Madman198237

      Collision Damage against larger ships

      Yeah, but why were the shields down? Because two A-Wings strafed the generator dome with their half-sized laser cannons? I think some better explanations were in order, even though I really do enjoy Star Wars.
    12. Madman198237

      Collision Damage against larger ships

      Welcome to an Alpha Testing game, where the game is in first development. You get to see the ugly side of a videogame. This game is still working on having a halfway decent UI, it's full of so many bugs it makes an anthill look tame, there's not even a single properly functioning sound in the...
    13. Madman198237

      Interested in a baby-sized server ?

      I agree---keep the mass limit down. I'd say set the hard cap to about 3500, but have a soft-cap for shell and systems at 3k. In other words, you could leave space for decorations/greebles/interior details yet still have most ships come in at or under the 3k mark.
    14. Madman198237

      Interested in a baby-sized server ?

      I like the idea of increased speed of FTL (Is it actually all that faster than light?) travel. Definitely keep actual velocities down. Whether that means defaults or even slower (World of Scaled-Down-Replicas, anyone?) to make shooting people possible probably requires a vote, and that even if...
    15. Madman198237

      Interested in a baby-sized server ?

      JinM raises a bunch of interesting points. He's right about experimental stuff. If it's a ship that you'll never use anywhere because the configs have been so thoroughly screwed that it won't work anywhere else, people are likely not really going to come to play, they're going to come because...
    16. Madman198237

      Recognized by Council Additional fleet commands

      No, you need a specific designation for an escort/screening fleet. If attacked, the screen will attack, the defended ship(s) will run.
    17. Madman198237

      My new work-in-progress Carrier...

      Minmatar is better by far. SPEED TANKING WOOOOOOOOOOOO *boom* Back to the station!
    18. Madman198237

      Blasphemy: More Complicated Manufacturing. Much More Complicated.

      This thread, evidently, was properly named. All that remains now is a vote. Is the sentence to be Death or perhaps Banishment?
    19. Madman198237

      Blasphemy: More Complicated Manufacturing. Much More Complicated.

      With a little bit of logic interactivity with shipyards, you would be able to do something like this (Program one or two shipyards so at the touch of a button they would make the two separate parts of a turret, release them to be caught by pickup rail, moved to a different location, put together...
    20. Madman198237

      Condense Blocks in Blueprints List

      That is an interesting idea, though it might get a little bit complex, especially on the user side, when you have 4 groups of beams, 2 weapons and two slaves, and you want to replace with a cannon/beam arrangement. But then wouldn't you have to build it and manually replace two groups to split...