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    1. Jananton

      Database Window makes game unplayable

      Hmm, this is a non issue for an alpha game, only give the server administrator(s) access to this option in the future solves this in a whiffy. :D Greets, Jan
    2. Jananton

      Starmade Logic Tutorials

      Hmm, the RS Latch tut #04 seems to work though, I tried that too, but I'm not really acquainted with electronic circuitry so maybe that was more a question of luck. Meanwhile I've been spitting through this thread and noticed an other version of the flip-flop with a circuit drawing, wonder if I...
    3. Jananton

      Starmade Logic Tutorials

      A little question about the J-K Flip Flops #08 tutorial in this thread. Is that broken in the current release build (0.1867)? I've been trying to get that to work all afternoon, but it just won't do what's shown here. Both exit activation and Nor blocks stay inactive or go to that state when I...
    4. Jananton

      A weapons logic question

      Well, after studying some examples people gave here I've been playing with the salvage+pulse cannon combo logic some more and came up with the following. Somehow I couldn't get storage blocks to transfer an item back and forth reliably, so I had to revert to an array of 30 delay blocks to...
    5. Jananton

      What type of ships are you more drawn too?

      Hmm, I think I don't fit in either category I'm afraid. I'm mostly a single-player survival kind of guy, were I set the following rules. Playing legit, so everything is crafted or bought and every ship build, except the very first, should be enterable by the pilot. In other words the core...
    6. Jananton

      Asteroid distribution - random?

      There is a certain randomness in the distribution of asteroids, but some seem to be more rare then others. Chabaz can be found on wider orbits (asteroid belts). The most hard to find is Larimar (blue colored) because of its originating distance from the system sun is the farthest and therefor...
    7. Jananton

      Weapons not working while in core.

      When in the core do you look through a glass block of any kind? If so that's a known issue, your weapons do fire but their beams are invisible because of this. Greets, Jan
    8. Jananton

      Bug Owned system mixup in Faction statistics window

      I noticed today there's a probable assignment error in the owned systems list at the bottom of the faction statistics window. (The window can be found clicking on the accumulated faction points on the second tab of the faction menu) When looking at this window after starting up StarMade, when...
    9. Jananton

      A weapons logic question

      Well, since I had the time today to take the Abel Tasman on it's first salvage run there are two things to note. - As expected the mining of asteroids - I tend to clean them out completely - goes faster then with a salvage+cannon combo, no real exact figures, but it certainly feels like that in...
    10. Jananton

      A weapons logic question

      As far as I can remember a cubist ship I build once following an example from an old instruction video on the StarMade home page. It was a frustrating experience where many block types used were marked obsolete and unavailable when I tried to buy them... Ah, the wonders of alpha development. :)...
    11. Jananton

      Reorienting docking facing?

      One of the reasons I only use ship docking on stations at the moment, for ships I wait for the time we can set the docking direction as desired. As always, patience is the key here. ;) Greets, Jan
    12. Jananton

      A weapons logic question

      My idea to try the salvage+pulse combo was after reading some threads from FunnyBunny14 too. However, being a single-player person I do set some additional conditions for playing and for building ships. The first one is to play legit, so everything should be either crafted or bought and all...
    13. Jananton

      A weapons logic question

      Nice, sadly there won't be any space left for the crew to switch it on. :D All kidding aside, it's a pity it isn't possible (yet) to read the state of a weapon module, high when firing, low when idle, because that would very much simplify the process and also overcome the core hopping that's...
    14. Jananton

      A weapons logic question

      Hmm, the jury is still out on that one. ;) On paper it should, but in practice on a test run I can't say it felt much faster then my normal setup with salvage+cannon, but testing this out reliable isn't that easy. The 15 seconds on and 15 seconds off cycle doesn't make this setup easy to use...
    15. Jananton

      A weapons logic question

      Yup, that's what I do with the build mode camera as well at the moment. ;) Thanks for the schematic Raelimar I'll need to study that in depth tomorrow. I noticed you use a lot delay blocks, I believe for longer delays, e.g. more then 10 seconds one can also use a construct with storage...
    16. Jananton

      A weapons logic question

      Well, I thought of making both salvage sets completely automatic, although a delay of 15 seconds will take quite a lot of blocks and room I don't really have. The downside of this approach is that you still need to switch it on when out of the core, since I haven't found a way to start a logic...
    17. Jananton

      A weapons logic question

      Hi All, I was wondering if it's possible with logic blocks to catch the moment when a weapon computer starts regenerating after firing. Lets explain my setup with two separate arrays of salvage beams with linked damage pulse cannons. These fire for 15 secs and then replenish for the same time...
    18. Jananton

      New GUI not coming up

      Negative reactions? Who, what, where, did I miss something... o_O Nah, just sarcasm I suppose. ;) Greets, Jan
    19. Jananton

      Bug [System] Structure Tab Unable to load GUI-UNIT jammer system

      Well, an error window in game stated "[System] Structure Tab Unable to load GUI-UNIT jammer system", apart from this it further stated 'please report', so done. ;) There's an entry in the bugtracker to be found here http://bugs.star-made.org/issues/955 Greets, Jan
    20. Jananton

      StarMade dev Update: new GUI

      Looks very interesting, certainly the revamped minimap. With the mention in mind that there will be an option available for a bigger display of this map maybe it's smart to contemplate user based, non server, size settings for icons and other peripheral hud parts too. It's my experience the...