I remember when I used to think this way. I was looking at it from a totally theoretical standpoint just like you are. I thought that adding more useless decoration and making weird shapes would make my ship less effective. Then I spent months working on a ship that i think looks great and kicks...
I believe that this is the end goal. Although starmade's biggest strength is its building tools right now that doesn't mean that is the main focus of the game. In the future you'll be able to fight, trade, and survive without having to design things yourself.
Although you don't really need to...
One thing that especially bothers me about the fleets is their constant wandering. I tell them to defend the sector I'm in and they slowly drift away. Eventually they're 5 sectors away and can't defend shit. Better just to leave normal AI ships in the sector I'm in.
I like the overall idea behind this but I think this implementation is far too complicated. I think we should just be able to alter percentages from the ship menu. I'd also like to see the ability to link weapons systems together.
Other than that I don't see much reason to add a...
Boarding will be easier when they add better handheld weapons and NPC marines. Hacking could be interesting but can't be a hard counter to ship security systems.
It would be cool if you could attach entity to one another in a permanent fashion as well. That seemed to be the core idea of your post, but my idea is a little different as it replicates puncture based systems. The only problem that always comes up is collisions. Most ideas that involve direct...
OP is probably not the best way to describe it as it doesn't work too well in combat. I think the point people are making is that it makes having a fast charging single drive for a larger ship pretty pointless.
It is definitely an idea that has been kicked around for a bit. Recent discussion with a few people is actually what got the gears turning on this idea. This is the best way I can think how to do it.
I meant more how player feedback has effected how the features are implemented. As far as I see it Schema seems to be aware of what the fans say and develops the game accordingly. I don't think anyone would have the impression that the community is ignored. Not for any logical reasons at least...
What developers even have a dedicated team of players that go and directly communicate with the players? I think we should just respect the decision and see how it plays out in the game. As it goes so far, a lot of features in the game right now are from countless suggestion from the fans. I...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.