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    1. Malacodor

      Read by Council Logic Friendly Jump Drive Improvements

      Isn't that what the sensor block is for?
    2. Malacodor

      Remote Drone Control

      Well, the crucial part is the 'X' in '-1 FP per X mass lost'. It should be high enough to keep the average FP loss at roughly the same level as before. Losing a single small drone shouldn't result in FP loss. Its mass should be stored by the game, though, so that losing multiple small ships...
    3. Malacodor

      Hull Material and Thickness?

      Let's simplify it a bit and assume the ship was a 500x100x100 brick. That's 5 million blocks and 220 000 surface blocks. Build a lengthy brick out of 4.8 million system blocks, consisting of as much thruster blocks as you want to have and enough reactors to power them, then add 220k blocks of...
    4. Malacodor

      Remote Drone Control

      Good question, I didn't consider FP. Players should be encouraged to use the suggested feature, not punished. If players lost FP for each destroyed remote controlled drone, that would be too punishing. If a player must be physically present (on a carrier for example) to control nearby drones...
    5. Malacodor

      Make power and heal beams part of the suit, use different beam colors

      I'm all for reducing inventory clutter, I played enough games where I ended up spending more time sorting items than actually playing the game.
    6. Malacodor

      Remote Drone Control

      I'd even allow controlling ships from homebases without distance limit. This would would eliminate player deaths in PvP, which might seem to be a bad thing at first. However, dying is more annoying than punishing, while losing ships is the real punishment. This isn't WoW, where you retain all...
    7. Malacodor

      [Controlled Rotation] Solved

      Look at the inner ship remote, hit 'C', look at whatever you want to hook up to it, hit 'V'.
    8. Malacodor

      Suggestion for the new Sensor Block

      I'd rather make it vice versa and make it transmit a signal if the storage isn't empty, that seems to be more logical to me. Just interpret 0 active avtivators as >0 instead of >=0.
    9. Malacodor

      smallest possible dice logic (or... can you beat my block count?)

      Tested this, and it works. I only replaced the start button with an activator, since randomizers are triggered on both on and off signals.
    10. Malacodor

      More useful sensor block

      While it's possible to make a "less than" detector by simply linking a NOT gate to an activator next to the sensor, there's no feasible way of detecting if a storage is completely empty.
    11. Malacodor

      Modified 3-bit 0-9 Randomizer

      What a hack. Link the 2nd and the 4th bit to an AND gate, the 3rd and the 4th bit to another AND gate, and then link both AND gates to an OR gate. Let this OR gate trigger a reroll, and you should™ get numbers from 0 to 9, all with an equal chance.
    12. Malacodor

      Modified 3-bit 0-9 Randomizer

      How does that work? 3 bit is just enough for 0-7.
    13. Malacodor

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      I can see a difference between 60 and 90 fps, I tested it. Also, 30 fps in StarMade gives me motion sickness, unlike way higher fps. That 24-30 fps limit is a myth. 24 fps is the bare minimum for perceiving a flowing movement, and that only with slow camera movements. Ask a competitive shooter...
    14. Malacodor

      Bug My screen is blocked by window showing all blocks.

      Does it happen again after restarting the game?
    15. Malacodor

      Added support for Sketchfab

      Try this file for the lights:
    16. Malacodor

      Bug Problem With Mining

      Did you check all the ship's storage blocks?
    17. Malacodor

      Dank's Thread

    18. Malacodor

      StarMade v0.199.234 - More Logic, New Effects, and Radial Menu

      Don't put any blocks directly behind thrusters. Hit 'W'. Watch plume.
    19. Malacodor

      Added support for Sketchfab

      How to make lights and crystals glow?
    20. Malacodor

      Could Fighters Get a Buff?

      Because turrets can't evade or fly into a blind spot.