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    1. Parameter

      Advanced Build Mode Toggle

      I think small, focused threads are the way to go for suggestions. Single idea threads are less likely to go off-topic, are more succinct to read and understand, and may be easier for a dev to digest during a break than a multi-page omnibus thread. Even if breaking out ideas into individual...
    2. Parameter

      Jump Drive Computer Display Variables

      I think it would be excellent to have variables for jump drive charging for display modules. I'm putting in a jump engine, and wanted to have a status display that wasn't entirely made up. I was thinking: % charged Seconds of charging required before jump Power consumption Thoughts?
    3. Parameter

      Advanced Build Mode Toggle

      I would like the option to have the Ctrl key toggle advanced build mode off and on. I have a heroic pinky finger due to a lifetime of FPS gaming, but it's still convenient to not have to hold the button down when I'm doing a lot of advanced build stuff. Perhaps you could implement it as a check...
    4. Parameter

      Read by Schine Vertical textures for jump modules and decoratives

      Currently, you can't get the animated jump module texture or the texture of some decorative blocks with orientation (conduit, decorative pipes) to be oriented vertically. No matter how you rotate the block, the texture is always drawn in the XY plane. It would be nice if I could send pipes...
    5. Parameter

      Adjust advanced build placement box with mouse wheel

      Like the title says, I'd like to suggest allowing the user to shift the orientation of the advanced build placement/copy/remove box by scrolling the mouse wheel while the advanced build menu is up and the placement box is snapped to an object. I'm working on a set of modular builds right now...
    6. Parameter

      fix the beams and quit screwing with feature additions

      As a software developer, and someone who manages a small team of software developers as part of my job, I have to say I'm pretty impressed with the pace of development. Looking at the front page, I see four pretty good size releases in about 3 months. As a point of comparison, modern agile...