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    1. Master_chief_150

      Working on a Kappa-Class Cargo Freighter

      Working on a Kappa-Class Cargo Freighter
    2. Master_chief_150

      The Zeta Stellar Coalition grows every day, with our newest recruits welcomed warmheartedly.

      The Zeta Stellar Coalition grows every day, with our newest recruits welcomed warmheartedly.
    3. Master_chief_150

      Epsilion-Class Mini Drone 2017-07-08

      This drone is equipped with dual rapid-fire cannons, effective in stripping shields off opposing dog fighters. It also comes with a rapid fire missile as it's main weapon of choice, designed to deal damage to vulnerable hull while the shields are down. The entrance to the core is provided by a...
    4. Master_chief_150

      I've watched them, I've gotten the hang of logic. It's just alot of problem solving

      I've watched them, I've gotten the hang of logic. It's just alot of problem solving
    5. Master_chief_150

      Learning the basics of Logic

      Learning the basics of Logic
    6. Master_chief_150

      What do you mean you "forgot" the shields were down? The lights were blaring and you were even...

      What do you mean you "forgot" the shields were down? The lights were blaring and you were even screaming that they were down!
    7. Master_chief_150

      Our Starmade Journey - So far

      For those who played Starmade, whether it be for a week, or have been playing it for several years now, we all have one thing in common. Our journey. It's a wonder of being part of a developing game. We all get to experience the journey from humble beginnings to the end goal. This can be...
    8. Master_chief_150

      Head's up on the next dev blog

      However long starmade takes to be published we should all be happy we can play it now! Playing a game in development is like a journey. You start off with the basics, and you get to watch is blossom in front of you, and you get the satisfaction of knowing, you were there to help it.
    9. Master_chief_150

      Leader of the Zeta Stellar Coalition

      Leader of the Zeta Stellar Coalition
    10. Master_chief_150

      Pitching in ideas to the community, aswell as some tweaks for the wiki.

      Pitching in ideas to the community, aswell as some tweaks for the wiki.
    11. Master_chief_150

      Damage Pulse, the forgotten weapon

      Noob me thought each module emitted it's own pulse, and how the more they were, the bigger the radius. (I was wrong) So, Two hours into my first attempted halo ring using damage pulse, it turned out to be extremely anticlimactic
    12. Master_chief_150

      Damage Pulse, the forgotten weapon

      We all know the damage pulse, it's the most commonly used block in starmade, every starship has one as a necessity and it's the wrath of all stellar empires. No... in reality, it's not. It's ignored, it's that system that's there, for mostly slaving with other weapons. Do you think there's a...
    13. Master_chief_150

      The explanation of the Starmade universe's features

      If you want your description to be something else, you can make the lore suit itself. The description's only there for those who don't care for specific lore, and just want something to use. We could also add the descriptions so that it allows some freedom for lore, such as "a plasteel-composite...
    14. Master_chief_150

      The explanation of the Starmade universe's features

      I agree, factions can still implement their lore to fit with the starmade universe, and it could even give a history of how said faction came to power. The descriptions would make the blocks seem more interesting, especially if they have a little bit of backstory, science, or universal use...
    15. Master_chief_150

      More Passive Civilians

      When flying around the world of starmade, five things pop up on our radars, Asteroids/Planets Pirates/Enemies/Trading Guild Shops Abandoned Stations Our Own Ships In the vastness of space, these encounters can be few and far between, leaving us to a universe of empty void. Let's breathe some...
    16. Master_chief_150

      The explanation of the Starmade universe's features

      I understand how players would like to write their own lore for their ships, as it allows players to create their own designs, and that is a downside for this, but for those who don't care AS much about their ship's lore, it doesn't affect them. This suggestion was more to improve on the...
    17. Master_chief_150

      The explanation of the Starmade universe's features

      I was thinking something similar to that. an example would be for Plex doors: "The plex door was a revolution in molecular manipulation invented by Dr Plex. Through the use of quantum entanglement, the plex door is able to disperse the molecules adjacent to each other when supplied with a...
    18. Master_chief_150

      The explanation of the Starmade universe's features

      I had a thought for a way to add some more backstory to Starmade, by discussing the science behind some of Starmade's most iconic features, even the history of the Starmade universe. These include discussing The Weapons The Jump/Warp Drive Plex Doors Machines Engines Shields Galactic Diplomacy...
    19. Master_chief_150

      Finally returned to Starmade! Let's see what's changed while I was gone

      Finally returned to Starmade! Let's see what's changed while I was gone
    20. Master_chief_150

      Rotative Decorative Blocks

      Decorative blocks for ships/stations seems a bit boring. Especially Pipes/conduits as they can only travel in flat surfaces. Expanded rotation for facing upwards to help it seem like real pipes. Corner pieces for Pipes also seems like a good idea.