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    1. jzimmerman4

      Smugglers Cove - Station

      Real nice! Do you plan on adding mess halls then since the apartments dont have kitchens?
    2. jzimmerman4

      Destroy-able ship cores

      This certainly sounds like it would make build blocking happen less and would make salvagers more useful. I like it a lot! +1
    3. jzimmerman4

      A New "Wave" [Pirate Ship Community Contest]

      If I can come up with some designs I certainly will be participating!
    4. jzimmerman4

      moving target and pulse weapons

      Here is my ideas on the damage pulse. http://starmadedock.net/threads/re-imagining-the-damage-pulse.2726/
    5. jzimmerman4

      Graphic card error crashed my game.

      I believe that the error is referring to intel graphic cards. Just make sure that your graphics card is updated and that StarMade is approved in your Nvidia control center.
    6. jzimmerman4

      Learning from Minecraft (Galacti Craft Mod)

      Fuel should be a toggable feature that works like the OP has suggested. It would certainly add to the survival aspect that many players love.
    7. jzimmerman4

      The Future of Crafting Discussion

      I totally agree with this! I love simplicity(ability to memorize) yet at the same time having a system that is in depth.
    8. jzimmerman4

      The Future of Crafting Discussion

      So while the new crafting system is leaps and bounds ahead of what it use to be, myself and others still believe that it can be refined further. Here are my ideas to make crafting more enjoyable! First off, the many types of factories are really confusing and its annoying to have to look...
    9. jzimmerman4

      Reduce Complexity within the Crafting system

      Yea if the process was simplified then I would prefer to have to make the actual blocks for the ship expecially since it would make more sense in terms of a shipyard
    10. jzimmerman4

      Reduce Complexity within the Crafting system

      I agree that there should be less steps in creating different blocks, especially armor. That's something that I liked about the Minecraft crafting is that it was always quite simple and straight forward. I also personally feel like there are way to many types of ores and crystals. I would...
    11. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Hydra: Update 4 Added some initial armor plating to the sides and replaced the doors with forcefields!!!! :eek: My current ideas for what I will be adding as an interior for the Hydra: core room, med bay, barracks, officer quarters, mess hall, holo deck, and an engineering area. What else...
    12. jzimmerman4

      Bohemian Builders

      New color scheme looks really nice! I will miss the old white and red but im excited to see what you have in store for us!!
    13. jzimmerman4

      What is considered decent at 900-1000 mass?

      Pretty good since you have the shield and armor bonuses! Good job for sure!
    14. jzimmerman4

      What is considered decent at 900-1000 mass?

      A ship that small will not be able to have that much shield capacity at all. Go for around 100,000 shields and I would suggest adjusting the power levels according to the weapons you put on it but I feel like what you have should be a pretty good number as long as you add some power capacitors.
    15. jzimmerman4

      The turret thread

      I am right there with you! Here are my vertical launch missile turrets.
    16. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Hydra: Drones Here are the drones I plan on using. The Hunter has explosive missiles and the Ghost features ion cannons! Hunter Ghost
    17. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      It will be about 420m long and 330ish in width. So far it can hold 20 large drones I may or may not add more.
    18. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Hydra: Update 3 Added the missile turrets onto the Hydra today, I am very pleased to say the least. There are 72 total with each doing 13,750 damage per missile. That means that these turrets alone do 990000 damage!!!
    19. jzimmerman4

      Kupu's thread

      Hey do you ever think that it will be possible to have multiple colors of glass doors? I would really love to make my cockpits able to be opened with the orange glass they use.
    20. jzimmerman4

      WGN - Industry and Design

      When I think of a destroyer I think of a ship with tons of weapons, both is size and numbers. I would add ion beams, punch through cannons, swarmers, explosive lock-ons and perhaps a hulk missile or two.