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    1. petlahk

      Weapons 2.0 - Critiscism

      Yet another shameless plug. (Sorry) [Weapons Update] Comprehensive Suggestions for Weapon Balance, Armor, and Shields
    2. petlahk

      [Dev Build] 0.201.004 - Weapons Update Current Early State and Discussion

      Well. I just spent way too much time writing this up. Also, shameless plug #2. [Weapons Update] Comprehensive Suggestions for Weapon Balance, Armor, and Shields
    3. petlahk

      [Weapons Update] Comprehensive Suggestions for Weapon Balance, Armor, and Shields

      Preface Over the past several days Ithirahad, Nosajimiki, NaStral, and several others of us have been discussing the weapons update. Overall, general consensus amongst us is that the weapons update is a great update that is taking significant steps to improve the game. However, we also believe...
    4. petlahk

      [Dev Build] 0.201.004 - Weapons Update Current Early State and Discussion

      Thank's for the clarification Nosa. :)
    5. petlahk

      [Dev Build] 0.201.004 - Weapons Update Current Early State and Discussion

      Uhhh. I think he might mean exponential curve in terms of how much AHP if gives. To make higher armor actually somewhat... decent?
    6. petlahk

      Weapons 2.0 - Critiscism

      I think someone has, yeah. But that wasn't me.
    7. petlahk

      Weapons 2.0 - Critiscism

      Why not? Is there a secret society that builds plasma burst generators? Is this secret society secretly a comment on society?
    8. petlahk

      [Dev Build] 0.201.004 - Weapons Update Current Early State and Discussion

      Yep. :) Keeping in mind that .005a is probably about to be changed again due to Lancake and Schema getting some config values wrong (To quote Schema "It's been one of those days today."). Also. I might be wrong, but I think that the armor rating doesn't actually mean anything anymore. I think...
    9. petlahk

      [Dev Build] 0.201.004 - Weapons Update Current Early State and Discussion

      THIS. THIS SO MUCH YES. When you first said "make them scale logarithmically" I was like "gaaahh, does he mean with fancy calculations that make it harder for the game?" and then I read farther. Yeah. I too definitely think that more advanced armors need to have even more HP for their cost and...
    10. petlahk

      Weapons 2.0 - Critiscism

      Okay, yeah. I agree with that. It is a bit uhhh... anime-ish?
    11. petlahk

      Weapons 2.0 - Critiscism

      xD Edit: I like the mines!
    12. petlahk

      Weapons 2.0 - Critiscism

      That actually sounds amazing as well. Having a burst damage flak-like secondary. It could be tricky to use and design, but add an interesting layer to combat as well. Maybe instead of a timer, it could be a proximity to closest block type slider? Make it a bit easier to use. xD And, yeah. I...
    13. petlahk

      Weapons 2.0 - Critiscism

      If we move away from the pulse weapon as is for a moment. I wanna point out that retaining a fourth weapon and fourth secondary system that offers a different set of tactics might still be useful and interesting. So, my question is, what could be changed with pulse to have it be an interesting...
    14. petlahk

      Could Fighters Get a Buff?

      Because at that point you've already launched the bomb. :P
    15. petlahk

      Could Fighters Get a Buff?

      Quoting this just to ping you. go check out the new bombs in the current dev build. The balances aren't final, but I hope bombs stay where they are. They sorta fill the "torpedo" role. Oh. Shoot. You already know. I'm just gonna leave this here for other people. I was very confused that a...
    16. petlahk

      A Manifesto on the Relationship Between Fighters, Titans and AI

      Holy nuts. This thread is 4 years old and still kicking. The time really flies.
    17. petlahk

      [Dev Build] 0.201.004 - Weapons Update Current Early State and Discussion

      That's important to note. Thanks Ith.
    18. petlahk

      Giving Back, How Do?

      I really should probably go to sleep, but, here are a few things I do/would do: - I post discussions and changes that I think are reasonable about the dev builds. Note: I said reasonable. I try not to rant and rave and get all upsettii about them if I don't think people have enough of a point...
    19. petlahk

      [Dev Build] 0.201.004 - Weapons Update Current Early State and Discussion

      -- Scroll to the bottom for the PDF with working images -- Links: A nicer PDF version: Album of Images Used With some Extras: Edit: All of the images are borked right now. I would suggest reading the PDF. I'll try fixing them when I'm less tired. Edit 2: Decided that the text was harder...
    20. petlahk

      Additive Stabilizer Distance - The Simple Solution

      The efficiency system would still work similarly to the way it does now. Meaning that if you placed one group far away and had enough stabilizers and distance in that group to achieve 100% efficiency for all stabilizers and had the minimum number of stabilizers for 100% at 100% efficiency then...