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    1. aRottenKomquat

      More Immersive Main Menu

      It's a cool idea, but I think it would get in the way of me jumping into the game as quickly as possible. I'd rather just click "Continue Last Game" at a basic menu instead of having to wait for the menu level geometry to load and walk around to find various interfaces to join the game.
    2. aRottenKomquat

      Faction Emblems

      All you'd need is a simple admin view to browse all faction emblems for the server, and delete any that are problematic while sending a message to the faction leaders stating why their emblem was removed. Leave it up to the server admins, not the Council.
    3. aRottenKomquat

      Faction Emblems

      I just envisioned a four-way Galactic War between the Dickbutt Empire, Harambe Liberation Army, the Interstellar Consortium of Penises, and the Republic of Wat, all with corresponding faction emblems displayed on all their ships with a huge 100x100-block emblem flag.
    4. aRottenKomquat

      Factory Starting Power

      I like this idea better than factories generating power. Expand the abilities of the player's inventory crafting system to cover a few more basic blocks and as long as you can find something to mine, you will always be able to bootstrap yourself back into the game should you lose everything.
    5. aRottenKomquat

      Any tips on how to be organized?

      I used to have everything sort out into multiple storages, but now I think it's much easier to have one huge storage and use the search/filter feature to find what I'm looking for. Then I have that storage linked as personal cargo, and I have access to it anywhere in the sector. I haven't tried...
    6. aRottenKomquat

      Planetary Shields Idea

      Creative, but just thinking about doing that on each plate made my server melt down and die, and it's not even online or plugged in at the moment...
    7. aRottenKomquat

      LOCK BLOCK

      Yes please! I spent a couple hours mining asteroids and planets, then switched to build mode so I could check my miner's inventory without leaving the ship core, and accidentally removed the storage block instead of opening it. I nearly facepalmed myself to death.
    8. aRottenKomquat

      Faction Emblems

      A simple PNG/JPG upload, and a new Emblem Block that automatically displays the faction emblem for the owning faction. The displayed image should also stretch across adjacent Emblem Blocks, so if you wanted a giant 10x10 block emblem, you could.
    9. aRottenKomquat

      Incentives to Expansion (Anti-Turtling)

      I wouldn't worry too much about spending hundreds of hours building something and then losing it. Most of that time is spent designing it. If it's worth that much to you, it should be blueprinted or saved to a shipyard design anyway, so that time is only spent once and any replacements only cost...
    10. aRottenKomquat

      I had no idea Windows 8.1 and 10 version of Starmade were different...

      An IRQL BSOD is usually caused by faulty hardware or bad device drivers. I really doubt StarMade could directly trigger that kind of error.
    11. aRottenKomquat

      So I was testing the new Dev Build...

      That looks like something I'd build! :eek:
    12. aRottenKomquat

      aRottenKomquat's Server - Open, no-whitelist server

      The server will be down for the next several days while I'm busy moving. I expect it to be back online sometime next week at the latest.
    13. aRottenKomquat

      What do you put inside your space stations?

      One of my previous stations was a very long and narrow design. I had 7 - 8 reactor groups on it that spanned the full length of the station and ended up around 4,000,000 e/s power regeneration.
    14. aRottenKomquat

      What do you put inside your space stations?

      I've realized that so far the majority of my space station designs involve a ton of systems, but the player-accessible interior of the station is usually one or two rooms only. I'm a very practical function-over-form designer so it's hard to make a nice-looking base. Now I'm replacing my...
    15. aRottenKomquat

      Why the display ui needs a clickable altcode table and colorpicker.

      The color picker and font size sounds good. I'm not so sure about alt codes due to the sheer quantity of them.
    16. aRottenKomquat

      Latest Dev Video: Going Back to Strip Mined Systems?

      I'm on the fence. On one hand, I like that I can just mine the same asteroid sectors over and over again, and that that prevents resource exhaustion which would make it nearly impossible for new players to join an old server because the starting galaxy would be barren. On the other hand, I also...
    17. aRottenKomquat

      Quick and Easy Picture Tutorial: Automatic Doors

      Can the area triggers be controlled by permissions modules? Or can this system be easily changed so it only auto-closes doors and never opens them? For security, I like that someone with the right rank/permissions needs to physically, manually open a door, but wish they'd shut themselves...
    18. aRottenKomquat

      Target Painting

      We're getting off-topic, but it would be fun if ships had a "simulated combat mode" that allowed friendly combat, even between ships of the same faction, with no lasting damage. Weapons systems that do no damage at all would be a very easy feature to start something like that and could be used...
    19. aRottenKomquat

      How to avoid server lag?

      The #1 cause of server lag on my server was apparently asteroid physics. Even if nobody was doing anything near asteroids, they would cause the server to go completely unresponsive until it was reset. I had to edit the server config to disable asteroid physics and since then I've only had minor...
    20. aRottenKomquat

      Aux Pwr on Stations

      It makes sense to me that stations should be naturally tougher somehow. Logically, ships must compromise for mass to remain mobile, but that issue doesn't exist for stations. So why not allow blocks to be more massive and more powerful on stations? Armor will be more effective, capacitors store...