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    1. unelsson

      Quantum Comet Shipyards

      Oh that works? I had that thought go through my mind but I abandoned it cause I read somewhere that mothership can't be docked when using carrier recall. It's kind of strange though if docked entities don't count for boxdim. And even stranger if invisible rails do count. Thanks! Useful...
    2. unelsson

      Quantum Comet Shipyards

      Took some tweaking to make carrier mechanics work.. Lots of surprises like bugs with sector borders, rail textures pointing the wrong direction and apparently the fact that carrier has to be the mothership and you can't make a dock to armor module (as I did before). Finally though everything...
    3. unelsson

      Docking Bug - new update

      I had similar symptoms too, and it turns out I was building right on sector border. Teleporting docking, docking points disappearing and so on. Ship parts also tend to undock sometimes while crossing sector boundaries, although that's fairly rare. Could this be prevented by making ships always...
    4. unelsson

      Quantum Comet Shipyards

      Fighter bay and escape pod hatch.
    5. unelsson

      Quantum Comet Shipyards

      More turrets and testing...
    6. unelsson

      Quantum Comet Shipyards

      One more design picture
    7. unelsson

      The Gmodism Industries [ GI ]

      ***BEGIN RP*** Now here at QC we sell very cheap turrets, turret called Bb Nowa and Cb-Od MarXman. Please contact nearest QC reseller for these great bleeding edge turrets! Very cheap also! Like GI Modism, but cheaper. ***END RP*** Now really, great turrets you have there! I was thinking that...
    8. unelsson

      Quantum Comet Shipyards

      Mirroring... (top view)
    9. unelsson

      darkshipyard 2017

      These are going to be great. Looking forward to the release!
    10. unelsson

      Quantum Comet Shipyards

      More detail. Human resources unit has obviously done well in recruiting new designers. On feature-side we've managed to create a retractable USD-1 port, fore beams and cannons for capital ship battles, various missile configurations, and as is clear in one of the pictures, the armor system is...
    11. unelsson

      Quantum Comet Shipyards

      Finished side armor. Top armor build proceeding fine.. AMS turret and weapon system tuning...
    12. unelsson

      Quantum Comet Shipyards

      Some prototype photos of an upcoming military design.
    13. unelsson

      Gascor Skunkwerks

      But there is no need to move the cargo containers along rails - just dock and undock - therefore no need for mass enchancers? Or does it also affect thrusters and jump drives?
    14. unelsson

      Cantaloupe

      The shape of the ship hints of industrial use.. salvaging, manufacturing, gas supplying? Asymmetric design shouts that it's some very specialized use, like docking to a very specific place on a shipyard and.. detaching, doing something.. Are those docking ports on the bottom side? Is this a...
    15. unelsson

      Gascor Skunkwerks

      As MChain said in the review. Is it really necessary to have mass enhancers if you use cargo modules? I thought they would affect only rail speed, not jump speed or thrust. How would all of your cargo ships work with cargo modules, but with zero mass enhancers?
    16. unelsson

      Recognized Buy All items button while filling in a Blueprint

      I'm bumping this old idea, because I'm afraid it has been forgotten or pushed aside. This should be very easy to implement. Last reply is from february, more than half a year ago.
    17. unelsson

      Starmade Linked with Razer's Software

      Fun idea! Not necessarily just Razor, but other common rgb keyboard brands as well. Though I'd rather see this as very end at the to-do list, as there are tons of features Starmade needs more urgently.
    18. unelsson

      Quantum Comet Shipyards

      Striking on fighter/bomber market, Quantum Comet now releases QC Kanshou. Features heavy armaments, strong shields, warhead torpedoes, missile countermeasures, overdrive and a thrust ratio of 2.3! Not to mention the cool yellow engines! You just got to get a fleet of these! QC Kanshou Fighter
    19. unelsson

      QC Kanshou Fighter 2016-10-08

      Kanshou is an advanced medium fighter designed for assault and air superiority. Armed with dual ion rapid fire cannons, and dual explosive homing missiles, and two XiaoBao class torpedoes Kanshou is able to take down most fighters and damage corvette and frigate class ships. Defensively...
    20. unelsson

      Read by Council Hinder design theft

      Well now, our opinions differ here. For me, this is about defining the rules on how we play, and some people like different rules than others. If by "right to insta-copy", you are referring to universal copyright laws, that's quite a different matter, and I think you should read StarMade on...