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    1. TheFloorMatt

      TheFloorMatt's Stuff.

      FrankRa and I were playing with AI guided warheads, after a couple hours this is what I could come up with.
    2. TheFloorMatt

      A discussion on the usefulness of fighters

      I feel like I made this discussion go from "Are fighters useful ever?" to "What is a fighter?". My example was only example, using example masses. Apologies for that. One reason to not fly only larger stuff is mass limits in set up fights such as the Blood and Steel tournament that happened...
    3. TheFloorMatt

      A discussion on the usefulness of fighters

      One thought I have in terms of how a fighter could POSSIBLY be useful in any sort of combat in their current state, is through teamwork. Here's a possible scenario, keeping in mind this is mostly thoughts regarding PvP. And also that things obviously wouldn't play out exactly as I may write...
    4. TheFloorMatt

      TheFloorMatt's Stuff.

      So I got bored and decided "LOL WHAT IF MY BLUE/BLACK SHIPS WERE WHITE/GOLD HAHA". Partway through the recoloring of one of my ships, I actually discovered that my ships work well outside of black/blue. Here's the picture of what it turned out as. Also, enjoy the new ship that needs naming still...
    5. TheFloorMatt

      Faction Diplomacy (Alliances and Wars)

      Upon thinking for a while, I think something that is a bit detrimental to the factions scene as a whole, is the current diplomacy system. At the moment, faction A could be allied with faction B and faction C, yet B and C could be at war with each other. Faction D could declare war on faction B...
    6. TheFloorMatt

      TheFloorMatt's Stuff.

      [/SPOILER]
    7. TheFloorMatt

      TheFloorMatt's Stuff.

      Apparently only 10 attached files allowed ;_; expect more posts. [/SPOILER]
    8. TheFloorMatt

      TheFloorMatt's Stuff.

      Hello everyone, decided to make a thread where all my stuff is collected in one place. Maybe I'll post WIPs in the future, who knows? Anyone with constructive criticism is welcome to post it. [/SPOILER]
    9. TheFloorMatt

      What is the ideal shield capacitor/shield recharger ratio?

      I personally like to have my regeneration rate be about 1/10 the total capacity. So if I have 10,000 shields I'd want about 1,000/s recharge. There is no optimal shield setup. However... the smaller you get, the more shield regeneration helps. The larger you get, the less it helps.
    10. TheFloorMatt

      Posterity - Shield update

      Removed 94,996 shield blocks and added 94,996 ion modules in order to accommodate 60% defensive ion. Now has 26,621,143 total shields. May update block list later
    11. TheFloorMatt

      Playing with missile turrets

      Your explanation of what you're trying to do is incredibly unclear to me. I'll just go through some basic mechanics. There are way more than 5 ticks per second. You can't limit anything through ticks. (if you think about it cannon primary/cannon secondary at 1:1 ratio fires 10 times a second in...
    12. TheFloorMatt

      The ultimate drone R&D thread

      So I stumbled across an interesting idea. Drone racks are technically modular right? They still have a ship dock they need to dock to. Can't you put other things on that dock if you don't need/want drones? (inb4 "lol as if there are alternatives to drones") This is a turret. GUI is kept on...
    13. TheFloorMatt

      /*Cerberus*\ Join Starmade's first serious pirate faction!

      I definitely think the community needed a little more of... this. Do you guys have an idea for what server you'll operate out of, or will there be multiple?
    14. TheFloorMatt

      Posterity - Missile update

      Changed missile tertiary from explosive to overdrive so that it no longer sucks. Interestingly enough, price went down if you still use credits. 991,556,015 now. And for those of you who must know...
    15. TheFloorMatt

      High latency on high population servers

      I apologize if this is already posted somewhere, as I know other people have the same issue. So let's say I connect to a server such as Elwyn Eternity and they have 10 players or so online. I'm able to play with a logical latency, for example 120. Yet when there's 20+ people online, I encounter...
    16. TheFloorMatt

      What would you like to see in a ship designed for multiple people?

      Love the positioning of the weapons computers, a ship designed around all systems being able to be fired at once is definitely an idea for a ship requiring multiple crew
    17. TheFloorMatt

      What would you like to see in a ship designed for multiple people?

      This is critical, and that's why it's already in. If you're in the gravity of the ship, it'll even take you with it in warps :)
    18. TheFloorMatt

      What would you like to see in a ship designed for multiple people?

      Use your up/down arrow key when in your ship core, it will cycle you through everything docked to it. Don't even need a special way to get in the turret core!
    19. TheFloorMatt

      What would you like to see in a ship designed for multiple people?

      Players can get in normal turrets and operate them just fine :P
    20. TheFloorMatt

      What would you like to see in a ship designed for multiple people?

      So as most of you have probably figured out, you can't really fit two people in a ship core. So this brings up a question in my head, how does one make a ship that would be fun for 2+ friends to fly together? Here are some of my ideas: 1. Turret(s) for your friends to shoot while you fly the...