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    1. Az14el

      Change power all you like, it wont help us.

      Except its not a generalization, it's the meta As a hastily generalized reply to everything you just said, god no.
    2. Az14el

      Why exactly is power broken?

      I'm sorry for being such a terribly manipulative person in your mind, you're still staggeringly misinformed & all around a really nice guy ^_^ I know right? so why are you arguing against changing the system that implicitly allows that?
    3. Az14el

      Change power all you like, it wont help us.

      "Balance" is definitely not what im concerned with here, we have the same blocks to build with so it's balanced, calling it unbalanced would be like picking the same character as your opponent in a fighting game and complaining that it was a bad match up for you because the other character was...
    4. Az14el

      Change power all you like, it wont help us.

      An appeal to consequences would be valid if those weren't ACTUALLY the consequences. People DO build heavily modular ships, they ARE generally superior, and onto the actual issue at hand, they ARE more taxing on server hardware. If you put in a feature into a game thats stronger/faster/more...
    5. Az14el

      Why exactly is power broken?

      1: Posing more questions IS NOT answering a question. 2: What part of your "question" is even a question, thats an assumption and as soon as i say its ******* wrong (which it is) you're going to write another really long post, if you want an 'answer' to your objectively incorrect bolded opinion...
    6. Az14el

      Change power all you like, it wont help us.

      What logical fallacy am i using in that reference?
    7. Az14el

      Why exactly is power broken?

      Maybe you do but honestly try answering the question, even if its only in your own head, not making more implications and raising more questions to try and explain it but actually just directly answering the question. What do i have to gain by manipulating you? My answer is absolutely nothing...
    8. Az14el

      Why exactly is power broken?

      True its not the only reason, but it is the most common & practical reason for stacking docked entities by far, because they can help you both deal more damage and take less damage than a counterpart that isn't making use of them, without meaningful diminishing returns for the player themselves.
    9. Az14el

      Change power all you like, it wont help us.

      Clearly I also am talking about current mechanics because i have no reference point other than the current mechanics, i am neither a schine employee nor a time traveler. You admit that "if something is doing some unbalanced stuff the best way to fight it is doing the same.", would you believe...
    10. Az14el

      Change power all you like, it wont help us.

      During last blood & steel we managed to crash the fresh server with 12k mass competetive ships, docked hulls, docked guns, insane amounts of moving parts and turrets, good times :/
    11. Az14el

      Why exactly is power broken?

      what do i have to gain by manipulating you? the chance to rebuild all my ships? think.
    12. Az14el

      Change power all you like, it wont help us.

      Are you serious? So you're saying 'correct' power mechanics can have smooth combat, but my problem is that i make abusive use of it? If my use of it is abusive then for what purpose? Because im generating more power for my weapons & defences this way. The "Correct" way IS the abusive way if...
    13. Az14el

      Change power all you like, it wont help us.

      Combat experience is precisely why I simply cannot take what you're saying seriously
    14. Az14el

      Why exactly is power broken?

      It's not your english. It's messy but by no means unreadable, i don't have a problem with the way you speak. Anyway what I've said in the snippet you referenced is that ships built under the current system, tend to be built with the current system in mind. Now without making any assumptions...
    15. Az14el

      Why exactly is power broken?

      Agreed "broken" might not be the right term, the games clearly been playable (but also breakable for the previously explained reasons), though I do wonder about these "1%ers" and their "pvp titans", if they wanted to selfishly maintain their power they would absolutely be arguing to keep the...
    16. Az14el

      Why exactly is power broken?

      Current power is "broken" in the way it acts on a soft-cap-per-entity basis, this isn't "imbalanced" broken as it is "literally breaks the game" broken, because it essentially rewards a larger entity count, docked together. This is fine if every player can agree on honor to not dock too much...
    17. Az14el

      Change power all you like, it wont help us.

      I'm really unsure what's actually being said at this point, yes gigantism is one major problem, rail lag & entity creep being another, but listen power generation soft caps with reactors is a per entity deal, regular reactors on a new entity generate strictly & easily demonstrably more than aux...
    18. Az14el

      Change power all you like, it wont help us.

      And we're back to square one, yes the problem exists now and is something that should be worked on, however removing it would literally mean no meaningful real-time damage in combat, it would be HP bars vs HP bars, shooting out computers would not matter, shooting out power lines would not...
    19. Az14el

      Change power all you like, it wont help us.

      Again without a real time check the loss on either is going to be 0%, if the game can't check in real time it cannot update your ships stats in real time to reflect blocks lost. Really though I dont give a shit what the difference between normal and twisted lines are, i could be powering my...
    20. Az14el

      Change power all you like, it wont help us.

      Character Attacks: How to Properly Apply the Ad Hominem