Search results

    1. psteiner

      New effect: Vector-Effect

      Precisely.... so a way for "reflective shielding". Maybe this could only apply for when shields are on, and drains power relative to damage prevented.
    2. psteiner

      new hud

      sorry...
    3. psteiner

      New effect: Vector-Effect

      Perhaps the passive effect could be that weapons fired upon you reflect, somewhat like bouncing AMC fire back at your opponents.
    4. psteiner

      new hud

      Looks like this is one of the lucky few suggestions to be included in the game so far....
    5. psteiner

      Turret power

      Drat, I've been making stand alone turrets all along. I've always wondered how you guys manage to pack so much firepower into that little thing and keep it powered and shielded at the same time...
    6. psteiner

      I, Bobby.

      Hate to be on the receiving end though, what is the dps on those things?
    7. psteiner

      Spearhead Yachtworks (formerly called "Zenatio Shipyards")

      Beautiful sleek design, inspiration in its purest form.
    8. psteiner

      Brainstorm This Perfect turning system - no half-assed solution

      Think we should get an admin to look at this?
    9. psteiner

      Implemented Save player relative to ship upon logout

      Hmmmmm, well, if you were in the server, then that could be solved via a sprite that stays around until you log in again to replace it. Then you would still be in the ship.
    10. psteiner

      New Logic Block Connections

      This simple idea would change the entire subject of ship building, to wiring and effect incorporation.
    11. psteiner

      energy field block

      I believe that the immersive blocks mod already has something like this. It's sort of like a door.
    12. psteiner

      Animatable HUD

      A few days ago, I attempted to create a simple HUD, an animated one (below). However, when I replaced the file in the image resource folder and ran the game, it appeared as a single image form the first frame. No animation whatsoever. Is there any way to incorporate an animated HUD into the...
    13. psteiner

      Stealth Emp Ship

      Whenever someone has a great idea, everyone always wants to make it better, and swarms the thread.
    14. psteiner

      Freedom class light cruiser 2014-09-18

      The Freedom class is the Yada corporation's fast attack vessel. All freedom class vessels come equipped with cutting edge multicluster quark drives, and new anti friction plating. The freedom class is also the very first design ever distributed by the organisation to include a fully functional...
    15. psteiner

      Yada Corperations

      The Freedom class is the Yada corporation's fast attack vessel. All freedom class vessels come equipped with cutting edge multicluster quark drives, and new anti friction plating. The freedom class is also the very first design ever distributed by the organisation to include a fully functional...
    16. psteiner

      Stealth Emp Ship

      Sorry, my bad, anyhow I haven't seen a perma cloak ship that big before, are you sure that its not a logarithmic function?
    17. psteiner

      Stealth Emp Ship

      There's a little problem with this setup: you automatically decloak when you fire the weapon.
    18. psteiner

      Yada Corperations

      Another status update: '
    19. psteiner

      Merlin class Corvette 2014-09-14

      The Merlin Class Corvette is Yada Corporation's attempt at producing a medium class spaceship that is not designed for atmospheric entry. The Merlin also features the new multicluster quark star drive, but does not have any jump systems whatsoever. The Merlin is outfitted with twin torpedo...