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    1. Shaker

      UEG naval forces show case

      Beam isnt better than pulse, just different function. Beam wont do as much damage as pulse, but has less chance to miss or be shot down. The reason i asked for aux power block count is it might be better to split it up into groups, most players tend to put them in 10,000 blocks per group, at...
    2. Shaker

      UEG naval forces show case

      Wolverines527 Missile/pulse is torpedo, its built for fighting stations. Missile/beam is ment for ships as the speed of the missile = less chance to be shot down. Overdrive is fine, but only up to i think 2mil damage, at 2mil you want to start the next missile. What have you done with your...
    3. Shaker

      UEG naval forces show case

      Thats way better, hiding the shape with multiple levels of blocks and adding wings/turrets. My ships would look like a box aswell if i didnt try masking it
    4. Shaker

      UEG naval forces show case

      Sudden surge's (youtube) Oppressor has better stats than your titan at less than half your size, my guess is that you have put alot of the block count into weapons. Remember we have only 1 pic to go off so we cant see where the hangers are, maybe adding hanger doors on the sides for multiple...
    5. Shaker

      Systems 2.0

      I agree with the above, but its still to early to tell as the devs have been very vague with TP and what the size of the gap between reactors and stabilizers would be, if it was every million energy was 20 blocks of distance that would be ok, 100 would not be
    6. Shaker

      StarMade Ship Systems 2.0

      Does a small reactor produce the same amount of TP as a big reactor? Could stabilizers work off sides that arent touching another block instead of distance from reactor, that way they are like heat sinks on the body or interior. That way ships arent forced to be longer on a axis.
    7. Shaker

      StarMade Ship Systems 2.0

      the big question is how many blocks will it take to get to the equivalent of the current 2million e/sec ? and what the minimum distance between reactor and stabilizer if it was 1 reactor doing it. ive got a 1.4million block ship sitting at 450m long, wondering if im forced to throw the reactor...
    8. Shaker

      StarMade Ship Systems 2.0

      Replacing 2 blocks with 4 blocks and making it alot more complicated, dont you think this is not beginner friendly?
    9. Shaker

      StarMade - Devblog May 8th 2017

      Judging from their youtube channels, its playing other games haha
    10. Shaker

      Warp gates

      Very helpful idea, then they can remove the useless marker gun
    11. Shaker

      Armada Catastrophe (My personal experience with fleets)

      Only the insane still use drones
    12. Shaker

      StarMade - Devblog May 8th 2017

      The reward is knowing that your ships are better than the scrub ships that are offered. Once chairs are out, it will make astronauts abit more viable/important as you wont be able to hide in a core during combat
    13. Shaker

      StarMade - Devblog May 8th 2017

      Read the last line of schemas post, the devs are currently working on their 2nd proposal.
    14. Shaker

      StarMade - Devblog May 8th 2017

      My INFLUENCE is great! Weekly devblogs!!
    15. Shaker

      My suggestion for a fuel mechanic

      I know brother, we all are Waiting for these planets
    16. Shaker

      Starmade - Australia

      We havent got a player that is at the right location to host, australia is so spread out that servers can only really be place in metropolitan areas, so were kinda forced at the moment to hire/buy a dedicated server from a company, thats why we have a patreon, a community effort to afford the...
    17. Shaker

      Starmade - Australia

      Server Location: Sydney, Australia Website: StarMade Australia Under Construction Discord: Discord - Free voice and text chat for gamers Twitter: Surge (@Starmade_AU) | Twitter Patreon: Starmade Australia is creating an Australian Starmade Server | Patreon A new Australian server! Looking to...
    18. Shaker

      My suggestion for a fuel mechanic

      And hopefully this all comes with a button to turn it all off. Im pretty sure schine has stated they arent looking to have consumbles in the game, yet these fuel threads still keep popping up
    19. Shaker

      I found a very interesting conversation today

      We have entered the 5th month of the year with no big updates yet. Hopefully this planet update is good
    20. Shaker

      More dev blogs /progress updates

      Thank you for the info, very enlightening!