Search results

    1. Doomerzzz

      Creating more complexity to ships

      At the moment ships are designed all the same for their interior, giant masses of energy, thrusters, shields and guns. For me its abit too basic having just 4 genre's of used blocks when there could be much more complexity added to their interiors, there is the problem which that the way of...
    2. Doomerzzz

      Abolish Loot Clouds

      sorry for double post..
    3. Doomerzzz

      Abolish Loot Clouds

      how about creating a cargohold that would store the loot and with the idea of a gravitationaly collector it could draw in the loot into your ship and be stored in the cargo hold.. whenever I kill pirates I usually find my self ferrying between PLEX storage and back into my ship so I get it all...
    4. Doomerzzz

      Abolish Loot Clouds

      how about creating a cargohold that would store the loot and with the idea of a gravitationaly collector it could draw in the loot into your ship and be stored in the cargo hold.. whenever I kill pirates I usually find my self ferrying between PLEX storage and back into my ship so I get it all...
    5. Doomerzzz

      Artificial Horizon and other stabalization needs

      ^ I agree, it would be much simpler to just snap to the nearest axis that you are facing to and also the tilting, I would be using it constantly because is just frustrating how many times you could just lose your orientation, I rather approach an object upright rather than upside down or tilted...
    6. Doomerzzz

      Next generation: The solution to core drilling

      I\'m not too sure about additional cores but the idea of boosting the health of the ship core in proportionate to the ships mass is a good idea.. currently if you core takes a few shots, your dead and everything is lost, the aim of combat at the moment is based on how better are you at drilling...
    7. Doomerzzz

      Large ships.

      In relation to ltmauve\'s post I really like the idea of adding a leveling system by using crew members to operate a ship according to its proportion. Maybe the Captain (you) can level up by combat or mining or other actions. The captain can have a capacity of crew members according to his...