yeah I love the borg :). also this post has 2.2k+ views... that's insane! sorta :p. also keep up the great work :D! and do you have any idea when you will refit the large class borg cube? its your best one :D!
thanks :). also could you spawn in the shell I would like to check it out :). also what will you do with the shell once your done showing it to me? BTW I am in need of black hull right now (not hardened) ;).
Vakna you have proved to me that building something as simple as a cube can make you famous... my mind has been blown... and keep up the great work I am really looking forward to a remake of the large borg cube :D! Also people seem to love the borg :P.
Hey keptick how's the construction of your titan going on? also is your titan on the nasszone main server? and if so could I go check it out :D! BTW I have came up with some huge detail improvements with your titan and I am wondering if I could add them to the titan on a separate instance of the...
also I have started construction on a multi purpose battleship that fills all the fleets needs :D! it can mine, carry fighters, is fitted with doomsday weapons and is fitted with item transport shuttles so it can deal with resource management :D!
Hey MineCatFTW I just finished revamping the Retaliator (my awesome white plated ship you liked :D) also I revamped your MainFighter I added some decorative engines and weapon outputs and I made it powerstable when firing its weapons when its not moving :D. also its renamed the sparrow because I...
Bug #310 still exists I just tested it out with this new patch. The beam disappearing when moving bug is fixed I did notice it once but I couldn't replicate it. however shaking beam bug is still there for sure and I could easily replicate it. I hope this helps with development :).
its dark_J not Dark_J :P. I hope you typed in the correct username for the faction invite because its case sensitive :P. BTW I already got me self set up on the NASSZONE main server and keptick gave me 100m free credits to start of with :D!
the reason why its difficult to implement is because due to the fact that its a voxel terrain game you cant just simply give a ship a percentage value.
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