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    1. Lecic

      "Heat Boxes" and Crew - Why it Works

      So you're saying you admit to purposefully using a significantly flawed system of comparison to puff up your shitty argument and make it look better? Dimensions are literally the worst way to compare ships, even between ships with similar system density. If you use it, you are doing it...
    2. Lecic

      Simple power system overhaul counter-proposal

      I've been seeing the idea that there are regen focused ships being a "bad thing" pushed a lot recently. I don't agree that there being regen focused ships is a bad thing. The fact that capacity focused ships aren't even remotely viable is the problem. The amount this actually effects ships is...
    3. Lecic

      Reduce Lag with Hard Limits

      This is already an option for server owners to set.
    4. Lecic

      Simple power system overhaul counter-proposal

      This is a myth I am tired of hearing. STOP COMPARING SHIPS BY SIZE. A ship with an interior of the same MASS or BLOCK COUNT of one without interior can compete just fine. At that point, it is down to the skills of the engineer who built it and the skills of the person piloting it, and not down...
    5. Lecic

      "Heat Boxes" and Crew - Why it Works

      I personally think crew is a good mechanic for a lot of things. It'd be a good use for planets. Planetary colonies could be a cheap way to set up large population centers to recruit crew from. Exponentially scaling crew requirements for larger and larger ships would be a good way to cut down on...
    6. Lecic

      New Player - Advice on Scale

      I'd agree if a thread was necro'd to ask for clarification on something, but when you're necroing to answer a question that was already answered...
    7. Lecic

      "Heat Boxes" and Crew - Why it Works

      What alternate dimension did you fall out of a wormhole from?
    8. Lecic

      "Heat Boxes" and Crew - Why it Works

      But you can build ships with interiors that are also effective in PvP... Unless your ship has a huge amount of its mass dedicated to decoratives, it can do perfectly fine in PvP.
    9. Lecic

      "Heat Boxes" and Crew - Why it Works

      Oh, yeah, specifically shaped systems and exclusion zones really add more creative freedom. In other news, war is peace, freedom is slavery, and ignorance is strength. Again- how do heatboxes actually encourage interior where crew simply needing walking space to perform their jobs does not...
    10. Lecic

      "Heat Boxes" and Crew - Why it Works

      This shits on irregularly shaped ships. Furthermore, again, it does not address WHY it needs to be heatboxes.
    11. Lecic

      "Heat Boxes" and Crew - Why it Works

      Much like the people arguing heat boxes were good for interior/crew in the original threads, this does not actually address WHY it needs to be heatboxes. What do heatboxes do that requiring an increasingly larger number of crew for bigger and bigger systems does not do on it own? Simply put...
    12. Lecic

      Dual Distribution Model

      No. Splitting developer resources between two versions of the game is a dumb idea. The game should not be balanced around something that is inherently imbalanced- RP. Balance the game around PvP, and run your own custom configs and rules if you want special RP servers.
    13. Lecic

      CraftAU shutting down.

      Please no, I value my eyes not being burned out of my skull by bright themes. Dark themes 4 lyfe. An option for a lighter theme would be nice though.
    14. Lecic

      Quick dev update

      Yeah, this bug is really annoying. What's worse is that when you try and reboot the ship so you can salvage it manually, they will regularly immediately fly off to go fight something, despite no longer being in a faction. Can you PLEASE make ships get kicked from their fleet when they overheat...
    15. Lecic

      Diversification of Resources

      Yeah Owl, stop flaming by.... calmly pointing out that most people don't care? And I've talked to MANY new players who either didn't care or liked the rainbow resources. What's your point? New players don't always understand the reason certain mechanics or gameplay choices exist, and they...
    16. Lecic

      Quick dev update

      There's new features coming in the update that are already in the pre-release. Read the pre-release changelog.
    17. Lecic

      Why are you bumping ancient dead threads?

      Why are you bumping ancient dead threads?
    18. Lecic

      New Player - Advice on Scale

      A ship above 10km literally can not exist. The game breaks when ships are longer than around 8.25km. And I don't mean "breaks" as in "it's laggy," I mean "breaks" as in "the ship stops following the normal rules of the game."
    19. Lecic

      CraftAU shutting down.

      Uh, fixed where? It's definitely still happening in the current pre-release.
    20. Lecic

      Diversification of Resources

      This atmosphere talk should probably be in another thread.