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      What do you guys think about a legacy server?

      We are not married to Schema. As I said before, any version of this game is still Star-Made. We should say "Thank You Very Much" (with 10 $ or just in words) for what we already have. If Schema wants to develop their once nice game into some non-playable crap, it's theirs to do so. Nobody has to...
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      What do you guys think about a legacy server?

      I somehow think there are actually 3 main types of ships: - Starter utilitarian (0 RP, ~0 aesthetics miners, sometimes with other systems too, but not too many, like a JD for example. Not even their builders/owners like them. You can help people get over these if you give them one filled BP...
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      Devs Need to Review the V2 Objectives.

      I feel tempted to upgrade just to use the 45 degrees bent axes reactor in a brick with 20% of mass or more weapon systems and 0 RP spaces inside 1 single shield bubble and prove you wrong.
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      What do you guys think about a legacy server?

      IDK, I won't play there, but is it not more natural to let players bring their own BPs to the server (own design or downloaded) and let them fill them up whenever they have the blocks or the money for it? Giving your players their food already bought, cooked, eaten and swallowed might be a...
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      Does people still play this game?

      Or play obsolete versions, those that have the old bugs and exploits, because those are stable and development can't screw them up like it does to the power 2 ones. Some people do that.
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      Does people still play this game?

      Power 2? Weapons 3 in the making? IDK, really, take your guess. :)
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      Thoughts of a returning player

      Thank you a lot for clarification. And no, I use missile groups as fillers in the chessboard, to have a chance to push at least some missiles through any PD, even if that means each missile alone is crap. I like my punch-through cannon-cannons to be able to first take out 1 AA per hit (10 per...
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      Thoughts of a returning player

      Note/Edit: I usually played SM "Always outnumbered (maximum 3 players faction) never outgunned." OK, I do not mind the change as long as it does not take more effort to harvest the same amount of blocks in the same amount of time, just like what killed past servers. It's called optimization and...
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      Devs Need to Review the V2 Objectives.

      I thought it is the other way around... Place systems in the center then the RP space like a spaced armor then stabilizers and (only if needed) some shield groups right under the external armor. Of course you will not be safe against anything in the RP area, but who needs to RP during the...
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      What do you guys think about a legacy server?

      Best of luck and may your server be glorious! Sorry, I won't login, but that does not really matter. What matters is that servers with other than the latest version are appearing and they might be more successful than those using current version.
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      Thoughts of a returning player

      I never kill for fun, neither in games nor in real. But also, if someone is really tring to be a pest, I try to always be prepared for violence, both in games and in real. (I never felt the need to be different in games than in real and I think even those who think they are different in games...
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      Thoughts of a returning player

      Well, I do build bricks. What concerns me is integrity in double chessboards. Whenever I want an output to be as even as possible over some surface, like in salvage rays or in anti-missile cannon-cannon turrets, I place the salvage/cannon groups in a chessboard pattern to keep each group...
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      What do you guys think about a legacy server?

      I dislike cargo and the limits to personal inventory that came with it. It is my own opinion and I do realize I am not a majority of players. :) But I am limited for a few months to a pair of 4G high speed connections and those, while being more than enough for me to play anything, do not allow...
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      What do you guys think about a legacy server?

      Man, sorry, I have a bad habit. I want to say much fast. So I say a bit, post the answer, then edit it for clarification. The result is you answer to a 2-3 lines reply and a few seconds later it is a 2 pages wall of text. Sorry. Please, read my edit of the previous message, see why I do not...
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      What do you guys think about a legacy server?

      Neah, I'd rather mass-spam my ship interiors with old type reactors for their 25 e/s without shape, once I get my first 1.2 Me/s. After 1.2 Me/s you get 25 e/s for each reactor module anyway, so shape does not matter anymore anyway. With 25 e/s I need a volume of 40k to make the next M e/s. I...
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      What do you guys think about a legacy server?

      Pirates give a really good amount of loot even on default settings. And what is wonderful for me is that the loot is 100% random. Why use green armor when brown fits better? It doesn't matter brown is harder to craft, you get the same amount of each color and you never need to craft it. Why hull...
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      What do you guys think about a legacy server?

      I still hope to relive the times when pirates were still providing the pirate hunters with a healthy income in blocks. Please choose a version without the need for cargo bays. The missiles worked, the logic was basic but what was implemented worked, the ships used to be in one piece before being...
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      How to add mods to my server?

      For the settings, look for a file named server.cfg in your server's StarMade folder. Open it with Wordpad or Notepad. It's actually a text file with a fancy extension. Also do open with Wordpad the other .cfg files there, they are pretty interesting, all of them... ;) Generally, in Java pieces...
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      What do you guys think about a legacy server?

      Why that version? Well, any version, just read my wall of text about cargo bays and named inventories.
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      What do you guys think about a legacy server?

      0.19228. The first version with rail docking, the last without torch ship stealing. If this is not possible, then any version with named inventories and without cargo bays. Any FP rule that allow a single-player faction to claim and keep one sistem and one home-base is good. Edit: My favorite...