Search results

    1. S

      Render Porn

      Make his face change a little... it's kind of odd, seeing him go from relaxed to a combat posture, yet keep the dumb little grin, lol. Nice rifle work; now we need some random armor blocks/decoration blocks, and another one shooting in a sweep pattern from left to right or such; one scores a...
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      Introducing The United Star Axis

      Swweeeeettttt. Nice and sleek, though with the awkward 1/2 slope wedging that bow is rather abrupt comparatively; may I suggest slabs? I bet you've tried it but if not, Idk how good it'll look but it might help with the abruptness. Or slab the railgun so it appears to continue shrinking a bit...
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      single axis turret that does aim (handy for guided missiles)

      I was thinking of the usual turret mounting - right on the hull. But yeah, you can build it like that; I feel it takes up more interior volume than I'm comfortable giving up, especially on larger turrets (if you build this citadel to house a self-powering arrangement for the turret), but if you...
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      single axis turret that does aim (handy for guided missiles)

      Recent versions of SM have eliminated the AI's cone-of-fire; the player can point weapons (only noticeable on ships with slower turning) up to 30* off-line with the bow of the ship; really noticeable with cannon, FYI. AI can no longer do that; if they cannot point at the target, they cannot fire...
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      AI Fleets Default State "Defend"

      Oh I know, I just didn't mention it. I know you weren't advocating a removal of the Idle option; that's necessary for editing ships/decommissioning them/whatnot else/resupply/docking/anything-the-AI-can't-handle-yet. However .... a different default would be nice, at least after the first spawn...
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      The_Owl's Ships.

      1. Delete uncompleted hull side. From the axis in the center. 2. Set mirror symmetry. 3. Copy-Paste with a block-select size of something ridiculous. 4. 5. Complete ship.
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      AI Fleets Default State "Defend"

      Schine: Hmm .. how should we set AI fleets? How about default do-nothing? Default dance routines! What if we default them to stay in the sector and defend themselves? *Shattering window* Sorry, I'm too lazy to use a meme generator. EDIT: Meant in jest, of course. However, I agree 100% with a...
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      The_Owl's Ships.

      RamofDoom, lol. No, I wouldn't, either. Wedging a 250m dagger shaped cruiser was bad ... and it was pretty uniform, lol.
    9. S

      Forges of Insanity

      Ooooohhhhhh glowy things. Cooooool. That shipyard is hilarious - look at it! The shipyard is so much bigger than the habitation sections, it's like some afterthought, "Oh, here, have some habitability". Looks great!
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      Cantaloupe

      Sweeeet ship, excellent asymmetry, detail is good, and it just looks ... finished, somehow - professional, almost. It is very good. Good detailing, awesome general shape, and excellent coloration - although a few accent colors (i.e. yellow, will almost blend in but will be visible enough to add...
    11. S

      Let's build chess pieces or even the whole game

      I've started a chessboard. Currently pre-Alpha stage of development; initial systems are set but I've yet to decide on final setup. I'm thinking checkers might be an easier place to start, xD. I'll have to build a Risk game, too, lol.... it'll be easier, though - each country is represented by X...
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      Advice on a station?

      Now you need to build a ship to go in the shipyard as decoration/player offensive firepower. Something similar, yet decidedly unique and amazing in its own way. Asymmetry, anyone? Not too horrible, just a small difference aft ... hmm, now I've got ideas. Something of a similar design philosophy...
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      Lord Daro's Universe (technically still under construction)

      Yeah, I've had that problem on a 250m missile cruiser. 2-block thick advanced armor plating, additional plating in critical areas (weapons in the forwards hull) ... and a wedge shape very reminiscent of a Star Destroyer, though it was originally going to be completely different and was just...
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      Lord Daro's Universe (technically still under construction)

      Battleship design looks very cool. I might have to steal that basic shape from you, it's so dang cool. That Lilith - are you docking the entire forwards half of the ship??? Insane, but I guess it could be workable, keeping in mind docked reactors have been replaced ... however, I guess you could...
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      First time you attacked a pirate station?

      Lol, my first station ... I'm not sure. Sometime after establishing a HB - a built-up thingy off a red planet. Made of red rock and such. Built two floors, all sorts of crap. Isanths ... oh, the Isanths. After a LOT of time spent on a 25-m crappy-in-every-way basic hull suicide tin can, Madman...
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      single axis turret that does aim (handy for guided missiles)

      Ahhhhhh grammar and spelling mistakes!! AAGGGHH! Used to be possible; not anymore and I don't think they'd spend the time to build in an exception for one weapon system, if not for all. Just grant both axes and give it limited freedom pointing away from the vessel. Or just build a ship to make...
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      Something that rhymes with "Harris Class Frigate"

      Alright. So long as it keeps coming. I want one of these things, lol.
    18. S

      Something that rhymes with "Harris Class Frigate"

      Love the 3D model. However, you might want to provide an armor bulkhead inside that MAC gun, as the ability to look into the (albeit temporarily empty) guts of the ship is not a good one from the part you point at the enemy ... It looks .... sooo .... beautiful....
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      Help Designing Potent Turret system for Huge 3km ship

      If he wants to build it, he can. Give advice for his turrets, please don't hijack the thread to say "DON"T BUILD IT". That said, 3km is, I believe, a KILOMETER longer than what the devs have said is the biggest realistic vessel that can be built and not crash the best servers. I'd suggest a 1km...
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      Advice on a station?

      Really awesome station. Just amazing. It's sort of Halo-esque, definitely sci-fi but towards the more realistic-looking scifi. I'd suggest completely detached turrets, ball shaped maybe, so they don't have many collision checks if any at all. That reduces lag. Also, they get full freedom for...