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    1. Skwidz

      Stabilizer Connection Beam Tweaks

      The beams will still get in the way in build mode if you're trying to detail stuff. I actually like the stabilizer beam mechanic but I don't like that damage to the beam damages the reactor. Instead the beam should damage the stabilizer group closest to the section being damaged (if the section...
    2. Skwidz

      Players can sell ships at shops

      Forgot about those. Just ignore the "directly know" thing.
    3. Skwidz

      Players can sell ships at shops

      The suggestions subforum is meant to be read by the devs and then they would decide to add a suggested feature or not. Lately they don't seem to be paying much attention or just not making it directly known that they've noticed.
    4. Skwidz

      Fra-Mun's Empire Shipyard [FME]

      Build a giant mine-laying space train.
    5. Skwidz

      Players can sell ships at shops

      Oh yes. I forgot about buying blueprints. I downloaded one a while ago and it cost quite a bit. If a player wants to build big and it's not possible to expand the maximum amount of credits then they could build a giant shipyard and pool the required blocks to build the ship and buy any remaining...
    6. Skwidz

      New Power and viable shapes

      I did say "or just don't".
    7. Skwidz

      Players can sell ships at shops

      There's an endgame? I thought it could keep going forever... jk Maybe not the stick shops though. Just adding a dock to make a place for the ship being sold to simply disappear seems weird enough. I think the ship being sold should be brought to a shipyard and sold there. Besides, I heard that...
    8. Skwidz

      New Power and viable shapes

      Or just don't.
    9. Skwidz

      Players can sell ships at shops

      Not that anyone would need that much. Unless you were building an entire solar system.
    10. Skwidz

      Dovan Empire (Recruiting!)

      In-game name: CaptainSkwidz What division are you applying for?: Either mining, exploration, or maybe even quick raids Have you been in any factions before? if so which one(s): NRE Timezone: US eastern Pictures of Builds (Shipyards only): I haven't finished my (currently) best ship yet...
    11. Skwidz

      Players can sell ships at shops

      Same but with that much money, I would stop working on getting more and start hording blocks and keep any ships I don't need for construction blocks.
    12. Skwidz

      Players can sell ships at shops

      Good idea. Instead of making a new anchor block I was thinking of the original being used with the "shop" shipyard computer I mentioned earlier.
    13. Skwidz

      Players can sell ships at shops

      I think I thought of this one time when I was stealing that npc cargo ship to scrap and sell back to its faction before it glitched and disappeared... I like this idea except for the shop thing. New stations are being built for the universe update. Perhaps there will be shipyard stations which...
    14. Skwidz

      Game Balance Suggestions

      I wish the mine layer weapon wasn't cancelled. Those artillery guns shown in the old weapons chart seemed pretty cool.
    15. Skwidz

      New Power and viable shapes

      I think I've only seen reactor chambers mentioned once (or twice) in this thread particularly power reactor chambers. Can't those be used to make power usage more efficient so smaller reactors could be used and make the shape of the ship less awkward?
    16. Skwidz

      Bring back Capacitors and Jump Modules as Decorative Blocks

      Ah ok. But maybe they could be reused as emergency rechargeable batteries for when your ship's main reactor is disabled and you need an extra boost of power to bring a critical system back online when your other reactor doesn't start up quick enough? Maybe not a good idea since that would make...
    17. Skwidz

      Bring back Capacitors and Jump Modules as Decorative Blocks

      Why were the capacitors removed?
    18. Skwidz

      Possible fix for stabilizers

      Because it depends on the way mechanics are set up. With the old system spaghetti was more efficient. The new one was (and maybe somewhat is) best used in dumbbells and islands. With those mechanics a single group works but may not be efficient. Fortunately the power update hasn't been made full...
    19. Skwidz

      Possible fix for stabilizers

      That would be weird. Also that probably wouldn't get rid of dumbbells and islands because that's simply changing reactor and stabilizer placement resulting in reactor bits (or fragments, whatever you want to call them) or other odd things like reactor rings. The rings don't sound so bad but...
    20. Skwidz

      Saying Something Nice

      Is this a thread where people are supposed to say something nice about the power update? Okay... I like the better game performance.