My reaction when I saw this:
Edit: It is in the dev build. Default key is O. It is really fun, and it will be especially helpful once the NPC crew does something.
I was just saying that the chances are a bit higher for turrets to partially share shields (most likely regen) with the mothership than the chances are that bullets/beams/etc. get bigger.
First of all, you just dug a dead thread out of its grave.
Second of all, ship yards will have block based building, so credits won't be that important anymore in the future.
Please just let this thread die.
To disable pirates using player blueprints you can disable the default pirate blueprint setting thing by setting it to false (the description for the setting says that enabling it will allow uploaded blueprints to be used in pirate waves).
I said it first :p
Bit seriously, why would anyone want to make this game similar to another game? That just isn't very original. I like the direction starmade is headed, and I wouldn't want anything to change.
@Lecic
Then there should be at least two different types of connection points: 1 for vertical rotation and one for no rotation. There also could be one that only moves in a sort of cone, and not all the way to the top/bottom and not all the way to the left/right.
The pirates can use any uploaded blueprint. So please, if that is enabled, don't upload your titan. Both settings don't need to be on to keep blueprints private, just the one for private blueprints has to be true. The pirates just use any uploaded ship.
If you're making an RP server that...
The universe redesign will include (and this has been confirmed countless of times):
New terrain for planets.
Galaxies.
Stars that are actual stars.
With most likely more things to do with the universe.
I just feel that mojang is lazy. My opinion though, but it would explain why they still don't support modding. But to be fair, it looks like they are on their way to one currently.
But @Qweesdy , please don't pick posts apart like that. It looks very immature (that's just my opinion) and it is...
Not in the blockconfig they don't. You also can make the programs ignore certain things, so unless they move everything again you'll be fine. Otherwise you just know what changed and you can then change it again.
Tip: if you're doing something related to recipes (the ones that get stored by...
Duuuuuuuude, calm the heck down! This isn't supposed to be a flame thread about custom configs, so please don't make it one.
The whole purpose of an API is to make things less buggy, and you really shouldn't say that the API itself will be buggy because the game is constantly getting updated...
You can use file comparison tools to easily update configs. It should still be easier to do though.
I use winmerge btw. I also recommend downloading notepad++ to change configs more easily, if you haven't done so already.
Oh, and I changed my OP again. It now says that it is supported because...
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