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    1. Neon_42

      Encouraging deeper gameplay via economic bonuses

      In this suggestion I don't think factions would gain to much of an edge. Expanding too much would become cumbersome and I think factions would naturally reach an optimum size in territory. Small 1 base pirate factions would also provide a "restoring force" to keep factions from growing too big.
    2. Neon_42

      Encouraging deeper gameplay via economic bonuses

      I suggest changing faction points to a faction health system and changing the game economy to encourage control of territory via mining, refining, and manufacturing bonuses, without the addition of new currencies. Below are the key points for doing this. The faction health system would be...
    3. Neon_42

      I found a very interesting conversation today

      I love the idea of a faction's health being related to the number of bases they hold instead of being tied to the superfluous currency faction points. This could add some interesting game play if there were significant bonuses to having more bases, it would also add tactical incentives to take...
    4. Neon_42

      I found a very interesting conversation today

      I've almost given up on Starmade. This video is a very good analysis why. There is immense potential in this game, but it needs to be fun. I'm not so abhorrent about the power update right now. Power will change and I will build new things. But even now there isn't much to do. I don't have...
    5. Neon_42

      After Recent Update System under heavy load.

      After the most recent update. I've been getting the "system under heavy load, trying to catch up" message every 5~10minutes. The system will then lag for a few seconds and jump ahead. Any ideas the cause of this? Sometimes it happens if I place large numbers of blocks, but this is mostly...
    6. Neon_42

      How do you test your creations?

      This is interesting. What is smallest scale size you test against. I use Isanths but they clearly are not the best choice. Basically what is the ship hiarchy? I build fleets based on an increasing scale philosophy. The smallest ship dictates the next size scale up and so on and so forth...
    7. Neon_42

      How do you test your creations?

      So I've been wondering how people test their creations. Do they have a standard format for viability of a fighter, cruiser, titan, ect. The best I've come up with is spawning in a fleet of Isanths to test against fleets of mobs. for example. To test fighter viability I test 1 fighter vs 1...
    8. Neon_42

      Defending Undocked Ships

      I know it is good practice to dock your ships to your home base when you log off, but if we are to create large space fairing factions then unprotected bases and ships will be critical to defending territory. I'm curious if anyone has any functioning strategies, theories, or ideas on how to do this.
    9. Neon_42

      "Shield Armor"

      I think there might be some merit to this idea but it should be brainstormed more. I like the idea of a shield tank at the expense of armor or ship hp, but maybe work it differently. Using this block would add an shield modifier like the armor modifier reducing incoming damage at the sacrifice...
    10. Neon_42

      NPCs and Planetary Colonies

      This thread is an assault on my retinas
    11. Neon_42

      The Importance of Planets

      DukeofRealms Here are some ideas for defensive positions. A planet acts kinda like a choke point. A base on a planet cannot be attacked from all sides like a space station. Meaning you can focus your defenses towards the sky and horizon. Large ships cannot survive in a strong gravity well...
    12. Neon_42

      The Importance of Planets

      What is the purpose of planets then in the context of Starmade? I thought they were supposed to be resource piles, add interesting terrain for space combat and conquest by creating defensive positions, and places to explore and find valuables.
    13. Neon_42

      StarMade Dev Update: Spring Cleaning

      I agree that it is fine for longer release cycles, but I think it is important to keep a steady trickle of information flowing to the community. It has now been a over a month since the last release and over two weeks since we last heard from the team. A dev blog that is hard scheduled and...
    14. Neon_42

      PvP Channel?

      both invites have expired
    15. Neon_42

      PvP Channel?

      I might do that if I had the time. Right now I'm not that great at PvP. I'd like to get better at it and in the future I might give it a go. If I had a good team to do it with we could distribute the workload and maybe create something the community could use.
    16. Neon_42

      PvP Channel?

      Is there a channel that reviews PvP ships and discusses the PvP aspects of Starmade? Most of the well known youtubers and streamers I know focus on roleplay elements.
    17. Neon_42

      Can anyone explain Fleet Mining?

      What if i dock the mothership to the station and just send out the drones? Is that possible?
    18. Neon_42

      Can anyone explain Fleet Mining?

      awesome! Can i use a station as a mothership?
    19. Neon_42

      Can anyone explain Fleet Mining?

      I though drones couldn't mine in unloaded sectors? Or do you have to be in the same sector?
    20. Neon_42

      Basic Healthy Multiplayer Etiquette

      1) No, we established that RP as a pirate requires non consensual PvP. But then again your not trying to destroy someone's base, but rather just pirate a ship or two. 2)yes 3)yes 4)yes 5)yes 6) No see #1