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    1. plusnine

      Rotator question

      cool- good for when you really need that 45 degree stoppage!
    2. plusnine

      Rotator question

      you are correct: at 100% speed, a rotator will complete a 45 degree rotation faster than the logic can re-pulse, fizzling the rotation from button. thus, you should not be using it as an output for your lights. you can defeat this by slowing down the rotation speed from 100% to something lower...
    3. plusnine

      Rotator question

      strange! if you upload your ship to starmadedock, i'd be happy to download it and take a look, or meet you on a server sometime.
    4. plusnine

      Rotator question

      here is my solution for a one-button toggling 45' rotation. it requires 3 (optional 4) blocks: CLOCKWISE FROM TOP RIGHT: 1) rotator where you'll dock your rotating device. 2) button place this block facet-adjacent (directly next to) your 1) rotator. for cosmetic purposes, i usually put...
    5. plusnine

      Rotator question

      you can find a constant-rotation demo on my rail rotator tutorial ship: http://starmadedock.net/content/ninewerks-products-rail-rotator-beginner-tutorial.2827/
    6. plusnine

      Ninewerks Products: Modular Orrery System - updates for 0.19282

      - replaced activation module with button for constant rotation. speed-off power down.
    7. plusnine

      Ninewerks Products: 5-Ring Gyroscope - updates for 0.19282

      - updated with a button for constant cycling. speed-off power down.
    8. plusnine

      Ninewerks Products: Rail Rotator Beginner Tutorial - updates for 0.19282

      changes for rotator inputs added two new demos for constant rotation toggling systems, one based on speed, one based on rotation angle
    9. plusnine

      "why aren't my rails and rotators working?" - troubleshooting your builds in 0.19282

      awesome, that's good to know, crimson - some things would be far easier to rewire than to re-dock!
    10. plusnine

      "why aren't my rails and rotators working?" - troubleshooting your builds in 0.19282

      a few stray observations to help you get your builds working again in the new patch, since it appears some changes went undocumented. perhaps these are bugs, perhaps these are intentional: if an item you loaded from a pre-patch blueprint is not moving on its rail or switching direction, undock...
    11. plusnine

      Storage Logic

      right on! there are lots of ways to make a factory, just have to find the way that works best for you. good luck!
    12. plusnine

      Storage Logic

      i'm not entirely sure I follow what you're saying there, but in my example, the first chest marked "Zerc" would contain your Zercaner Capsules (feeding into the factory), and a Zercaner Ingot Wedge going back and forth between itself and the Storage clock unit at the bottom. If, in the course...
    13. plusnine

      Storage Logic

      my solution is this: create a storage clock (a pair of chests passing a single item back and forth, i use a faction module (not used for crafting). hook one side of that storage clock up to each of your material draw chests, and program each pairing to pass an item back and forth with that...
    14. plusnine

      Ninewerks Products: Rail Elevator - hang proofed the call buttons

      the call buttons were able to be hit while the carriage was in motion, over-tripping the memory cells. this has been fixed by routing the outputs of the matrix into the new 5 diagonally placed or gates, which trip the memory cells.
    15. plusnine

      Ninewerks Products: Rail Elevator v30

      This is a simple, expandable rail elevator design that requires no wireless logic but is still packed with plenty of features: call button safety glass easily wireable indicators for what floor the carriage is at easily expandable going up / going down matrix easily expandable memory cell...
    16. plusnine

      Ninewerks Products: downloadable example Logic and Rails devices for Starmade

      I have added a new product, a rail elevator. I hope you will find it useful: http://starmadedock.net/content/ninewerks-products-rail-elevator.2903/
    17. plusnine

      Overclocking your 8-bit CPU or Logic :)

      slick, thanks for the download. i will check this out when i get home tonight.
    18. plusnine

      Rails question

      yeah, you ought to be able to get it to switch directions if you build it properly. also, powered a rail block from outside the system will give it the same old 'undock' command you could give the old system. if you add a wirelss connection from the main ship so the platform knows when it has...
    19. plusnine

      Rails question

      for now there's no mounting transfer between entities.
    20. plusnine

      "Spathi Basin" a PVP map : development log

      took a week off to clear my brain's cobwebs out. will start back on the map this week. hopefully i've secured some good testing time on a server soon. apropos of nothing and everything all at once, here's a fantastic screenshot of an early design document for the classic World of Warcraft...