done some more work to the ship i would have asked @Ithirahad what he thought on stardrift but just as i got to his location he logged off i have a few pics of some of the new rooms but theres not many since the new rooms are not the biggest first the transporter room
one of the VIP rooms...
i do hope it gets turned off its a good idea in concept but not so good on paper but you logged off just as soon as i got to your location in the nebula class to ask what you think of the insides and the out and if it does get turned off i hope you come back on
i don't mind people using it as well and if they say it all the better many people use this i don't since i don't know how but rimmer gave me a SMEdited hull of a nebula class that is on the website as well and he did say it was bivoxed so i will say it again in my next update but back to this...
a few things what is that yellow strip is that meant to be a phaser array if so its the wrong color second the sensor dish is missing the black thing its also meant to be at the same height as the rest of the sensor dish and it nearly matches the SMEdited one i have and that is a easy mistake to...
rimmer didn't the hull you give me had the top of the sensor dish missing a bit like this and it dos look a bit like like the hull just in different colors and a bit lore detailed but dos look good except the bridge module even though i can not say anything since i am not a good builder all in...
snk please explain why they should go through shields since shields are a high energy deflector that can resist both physical objects and energy most deflector shields can reflect both high energy weapons and even the weakest smallest energy weapons so it would make no sense if it did you...
right well i tried to make a med bey and the ship was destroyed in golyus combat before i got the blueprint and since i did not like the med bay i am kinda glad it was destroyed so i am gonna ask people what would a good med bay look like (it must look a bit like a startrek med bay ) because i...
it may sound safe but the thing is ships can get glitched out of objects like that but even if it was difficult some people will do it and once have done it to me another thing is that most protected sectors are spawn and bases of admins and in both locations don't like stations in them though...
what about a warp disruption field that could be set up around a station or somewhere (maybe not on a ship that might be a little too powerful but could be cool) that inhibits a warp field this could mean that no one could go to warp hyperspace slip space what ever you want to call it but it...
as i said have you tried docking very big ships its not easy i read over your points many times and every time came to the same conclusion that a ship built to a large scale is very hard to dock unless you make a dock just for a large ship and if you do that the dock normally looks ugly and...
because have you ever tried to dock a full scale nebula class i tried on a server where i am admin its not easy and the server i use this ship the faction base that is used has docking bays for small shuttles and still fits the theme of the faction just for reference a full scale nebula class...
it happens to me at time for random reasons but this time is because the servers offline why its off line don't ask me but i really don't know why it happens when everything is fine but as i said the servers offline at this moment
so say i had my nebula class with its very powerful shields and not much armour from the correct angle they would need to shoot trough 2 blocks to get to the core so its just a little too powerful since the nebula class i am working on costs 1.27 bill so all that money gone to waste since a...
this idea reminds me of a warp core breach and could be cool thing to be implemented and could be rather funny if say it done damage so the person trying to salvage your ship finds out that there is about to be a massive explosion and they just boarded the ship overheating
well first i think you need to be admin and second /export_sector X Y Z name of save IE: homebase then its just /import_sector X Y Z name of the save you want to put in but it must be unloaded and i think at least 5 sectors away
nope you can export but not import the message that comes up is sector importing failed:IOException: ClassCastException java.lang string cannot be cast to (lT):
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