Search results

    1. L

      Need some help with an exterior

      And, you'll allso need to decide just how "fully functional" you'll be willing to accept. Full, 100% functionality? Yeah, it'll have to look like it got hammered, then patched. Something closer to 80% overall, but the weapons work fine? (those that aren't missing outright?) you can have...
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      Engine Porn

      ... That looks positively Sorylian. I approve. (I play the space Lizards, when I feel up to playing a 3-hour tabletop game.)
    3. L

      Simplify Startup For New Players

      I wrote something long and rambly in response, but I realized it was rambly. Let me be concise: TL:DR No, that wouldn't "balance" it at all. Balancing it would be putting sufficient AMS on the spawn station to intercept all of the missile the alpha shoots at the player. (this would A: indicte...
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      Simplify Startup For New Players

      Adding onto the "simplify start-up", the devs really, really, need to "fix" the random-spawning nature of the pirate stations. Even with the new NPC factions nuking all non-faction station in their initial claims, I've still had to abort 3 universes because of a Pirate Alpha station within...
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      WIP (REF Ikazuchi) Cruiser/Carrier

      Looking good!
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      DOCKED HULL MUST BE FIXED.

      Which same size though? Same size as the turret + the enhancers ( + the power source for those enhancers), + the power source for the turret, if it isn't self-powered. or, just the turret? Obviously the turret + enhancers is the one you really need to be measuring. Here's a test, record the...
    7. L

      Project Riryu

      *Quote edited for my own peace of mind. Honestly, I say both. It isn't hard to add a single room with, oh, 3 monitors. It is extremely easy if you are going to add in some Role-play elements anyway, like a communications room. (basically a room *filled* with monitors full of messages) Or...
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      The P6 Clock (the shoot-out rail "Alter"native)

      If it is "merely" a slight upwards angle (up and away from the "face" of the shootout rail), then it is a result of the code it used not being sufficiently distinct/divorced from the un-dock code used in all the other bits of rail. All other angles are quite likely a bug, or a factor of lag.
    9. L

      Shop window: Hide "can't buy"

      While we're at it, I'll add on that I'd like categories/items that do have prices set, but none of the item actually available (just plain none in storage, for whatever reason) to be greyed out as in many, many, many, many other games/systems. (many of which pre-date Starmade's development) I'd...
    10. L

      A Potential Minimal-Grind Fuel Mechanic.

      Hmm, most servers I've been on (and singleplayer by default) have Star Damage turned on. (because they didn't know they could change it from the default, or because they didn't want to) Remember, Star Damage is the unavoidable "suddenly there's holes in my ship" bullshit-damage caused by being...
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      Proceduraly Generated Fauna

      Ah, you don't find it important you say? That's fine then. Please leave the conversation about fauna to those that do care about fauna. There are a lot of us that want fauna in the game, largely because it helps planets feel like planets instead of "particularly rounded asteroids with some...
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      Proceduraly Generated Fauna

      I think I saw that one, and that was not an inherent failure of the system, it was the NMS dev failing to realize that certain parts need to be excluded from selection based on other parts. Effectively, NMS didn't bother with weighted parts, (and thus ignored half of the tool that is...
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      Juniper Rocket Appliances

      Oh my, the way that flying bridge is set up, and with the winglets at the angle they are, ... I can't be the only one who thought "Annihilator". (mostly from the bridge, and the lines of it's support tower) That said, I love the concept of that thing, and am very interested in knowing what sort...
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      Allow Shop Blocks On Ships

      Possibly. That would have to come down to, was the vessel designed with accomodation for Rowers and their Oars? If so, then it might be a ship. (does it have that, and lifeboats? then it is a ship. without lifeboats, it's a boat. Yes, that's the hard legal ruling. Back in the Age-of-sail...
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      Changing The Blueprint Format: The Suggestion That Breaks Everything™

      I'll begin by saying that that was pretty well thought out, and if it were up to me (be glad it isn't) they'd be switching to this right now. However, you did make one error. (If this isn't a simple typo, ex: you left out some numbers in the 0-to-# section, then: ) Nope! HP currently *does*...
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      Allow Shop Blocks On Ships

      Now THAT I'd like to try. I drift along quite a bit as is (nothing better to do whilst charging the jump-drive)
    17. L

      Allow Shop Blocks On Ships

      I don't know if this is different in non-English languages, but in English it ain't a ship if it has no thrust of it's own. It is either a barge or a platform, depending mostly on intended destination. (EX: FLIP, the "flipping" ship, isn't a ship. It's a "research platform")
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      Game Balance Suggestions

      Fixed that for you. Not everyone uses a battleship-sized ship as a battleship. Sometimes, it's meant to fuck-over a cruiser group.
    19. L

      Hallowed Shipyards

      That, and the complete lack of entity-vs-terrain gravity-based friction means walkers would have to dig a hole to stick a post into, and push off of the walls of the hole to move. (and those eventually clip through whatever they're pushing on)