Search results

    1. C

      Ship names LONG

      You sir just did the most unnecessary post in this whole subforum. Dont get me wrong I dont say this because I wouldnt need shipnames, I am saying this because the names suck. The best one was \"Warwarwor\" does it sound less ridiculous to native English speakers than to me? I think not
    2. C

      Size Specific Ship Systems

      +1 Because I want to make my ships even more insane than they are naow. I am really having trouble with building big ships because big guns really suck and hit the limit after 10K blocks but If i used many small ones it would just crash the game (like 90% of my capital is empty because of this)...
    3. C

      soft jamming

      I love the Idea actually It can be done by docking a single core inside your ship but I dont think it works with the newest update so we need this stuff. It is very annoying that every ship gets instantly destroyed because the cores are so obvious.
    4. C

      Gravity boarding weapon

      Ok you COULD dock with your ship but this would require you to find an exposed docking slot and if your ship gets destroyed by other ships you would float off so I dont think its a good solution. I am really surprised no one is commenting this since personal defense is a big deal with...
    5. C

      A simple solution for Hull Mechanics

      Nice Ideas but we need to go further. I think Missiles need to get rebalanced to do an higher DPS than AMCs. For example the dumbfire rocket should do four times the DPS of an AMC simply based on the fact that only the half size of explosion hits (usually) and that it is rather hard to hit...
    6. C

      Gravity boarding weapon

      Since i saw a lot of big ideas failing since schema doesnt seems to approve or because they faded through all those FTL posts (or fix these requests)... I want to suggest a rather small idea: an Gravity boarding weapon. So what it does is:puts you on the same speed as the ship you targeted...
    7. C

      Big Ship vs Small Ship - PROBLEM SOLVED

      I alway love those silly persons who say \"A fighter should be able to take down a big ship\" I think the most important thing to discuss here is not the definition of a big ship rather than the most efficient way to lock away those insane persons. The point is that big ships are more...
    8. C

      Stealth

      Well you can make ships which can do everything and (could without this stupid limit) sustain cloaked, sadly it does not make sense to build ships with more than 500K energy regeneration which extremely limits them in their possibilities. Starmade really needs an more efficient power storage...
    9. C

      Ladders!

      Since everyone calls insane support numbers I desire my number of Support to be an Gogolplex (100^100^100) @Toyota supra: If you got fatties on your ship lower the gravity or send them to a fitness studio
    10. C

      Round planets, hopefully easier to implement

      @Michael Seph in his Dev-Post he said that the main problem he had was that the rounded blocks (of perfect round worlds) would not be where they seem to be.Also what do you mean with easy to find? @RsG: Actually I dont even care if planets are flat or round aslong they dont look like (ugly)...
    11. C

      Ladders!

      I really like the Idea of Repulsors and wind tunnels and teleporters and whatever,but you are right ladders are the most easiest simplest solution.
    12. C

      Different Weaponry, Better Fighters, and other random stuff

      The fighter powerstorages would be neat to see ingame but I dont think it should be as complex. Much better would be an fighter core which boosts power storage blocks insanely but makes energy generator blocks nearly useless. Also why do you want to add torpedos? It is obvious that the...
    13. C

      Some kind of reward for people who bought SM before it was needed?

      I am just waiting for starmade to get to steam and will immediately buy it then (if Schema doesnt say something that will scare me off like oreos forever)
    14. C

      Gas Giants, Nebula's, commets, asteroid fields

      I think some things should be added for it: ElectroMagnetic-Insulator: consumes power to preserve your power (and systems) in Nebulas.Using around 5 power per mass Vacuum blocks weighting 0 mass used to float at the gas giants surface (1 block creates atleast 1 updrift raising with core...
    15. C

      Drones, and Advanced A.I.

      Flying alone through space is indeed boring also I want my super-capital borg cube to hold a dozen of smaller cubes causeI got so much space that I dont have a Idea what to do with it.
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      weapon changes

      I personally think the universal weapon block idea is most promising, So basically you can add the same blocks on every weapon computer (same blocks to save inventory space) And each block increases a given set of stats and decreases the effectivity of other blocks.So there is (atleast) an...
    17. C

      Custom Stations

      I agree on more Ai content but a lot could be done by users.I personally going to try to create a own faction. I also dont know how good new structures can be created by players since they seem to be procedurally generated (the asteroids of pirate stations)
    18. C

      A couple small improvements to the UI.

      Should be definitively fixed. Also the bug which makes windows of wrong resolutions display buttons wrong (below/above their actual position) is very odd Main Menus are always something nice.Also an good server list should get implemented (not like in terraria or cobeworld)
    19. C

      Core Suggestion

      Nice Idea very usefull and should be fairly easy to implement.
    20. C

      Build Block & Ship Spawn "Exploits"

      My point was that endless searching for new shops is just an poor try to cover the fact that you will get infinite money anyway. The highly available money is making the game so unchallenging that everyone thinks covering it up by making something overfluently complex actually helps. Giving...