Search results

    1. Benevolent27

      Light vs Dark Server Redux

      Here is how I imagine the light. Peace circles, holding hands, basking in "the sunshine." Flowers in your hair, bongos and hacky sacks everywhere. And then the darkness will arrive. The space hippies will run to their RP ships in panic. The marauders will unleash their death machines...
    2. Benevolent27

      Light vs Dark Server Redux

      (Complete server info is below) Server Address: lvdserver.b33r.us:4242 Discord (Client Recommended): Discord Forums: http://lvdserver.b33r.us StarMade Server List: Light Vs Dark | StarMade server Unique Server Features: - The server features a highly customized wrapper, which is constantly...
    3. Benevolent27

      Turret Standby Mode and Turret Switching with CTRL + Down/Up

      Why not make it congruent with docked entity switching?
    4. Benevolent27

      Turret Standby Mode and Turret Switching with CTRL + Down/Up

      Sure, that'd be pretty cool too!
    5. Benevolent27

      Turret Standby Mode and Turret Switching with CTRL + Down/Up

      Ok, so these ideas are to make human pilot-able turrets more feasible. Because it's fun to pilot a turret, but there are some issues with it that discourage the practice. I'd like to see more of it though. 1. Turret Standby Mode This idea is to make bobby AI modules go into a "standby" mode...
    6. Benevolent27

      Recognized Craftable Multi-stack Armour

      I would prefer this method. For painted hulls, however, would the color be lost when picking up the block? Personally, I'd prefer the color to not be lost, but instead it can either be changed using a paint gun while building or stripped using a new type of factory block called a "paint...
    7. Benevolent27

      Game Balance Suggestions

      Make hull and armors lighter. Perhaps half the weight. I think their weight creates too large of a penalty for the benefit.
    8. Benevolent27

      Read by Council A Bold Idea - Remove almost all advantages of docked entities and replace their functions

      I used to think the same thing as you about armor, because on paper armor really does seem quite useless. However, I changed my mind after several hours of testing various weapons against ships with armor. To my surprise, armor had some very clear uses and seemed to be a hard counter to...
    9. Benevolent27

      Read by Council Spacing between Star`s

      How about placing stars at odd places within the systems also? Make them a little off-center.
    10. Benevolent27

      Read by Council A Bold Idea - Remove almost all advantages of docked entities and replace their functions

      Well, first off I should mention that I read your whole post. So, no need to gripe. :P So long as you don't attack me personally, I will read what you have to say, given that I have the time to do so. :) I completely understand your frustrations with the game, but I disagree with you on a...
    11. Benevolent27

      Read by Council A Bold Idea - Remove almost all advantages of docked entities and replace their functions

      You're being kind of doom and gloom here Raisinbat. There's no need for this. The game is in alpha, and it's being worked on. But about your comments on inbalance.. When there is only one group of items available to everyone, "balance" is really more preference. Everyone has access to the...
    12. Benevolent27

      Read by Council Tell people that 64-bit JAVA is Highly Recommended when downloading

      Oh wow, I did not know that. Thank you. I tried out the beta launcher, and yep, looks like they bundle the java with it. Cool! It looks like my suggestion is a few years too late, lol. Might still be good in the meantime, depending on when they will be releasing the beta launcher though.
    13. Benevolent27

      Read by Council Tell people that 64-bit JAVA is Highly Recommended when downloading

      The title says it all. I cannot tell you how many people I have had tell me their game runs horribly. Or watched them crash over and over. Or people tell me they cannot hear sound. Or seen posts on the forums of people saying their game crashes when they try to run it (and the subsequent...
    14. Benevolent27

      Bug Invisible World - Except for Display Module Screens - Fix Here

      You would think this would work, and I had directed the player (Twylite Fang) to try this first, but it did not work. I had also tried it myself when I had the issue, and it didn't work. Later on, I had the exact same issue with another server again. But this time I just removed the...
    15. Benevolent27

      Recognized by Council AI Module Logic Controls

      I like your idea because it would allow changing the settings of different bobby AI modules, but I think using UI's to set the settings would be better, and would also similarly grow with the features of the bobby AI. There was another suggestion here which would create a new UI to allow easy...
    16. Benevolent27

      Read by Schine perks of a Offical server for Developers to take into account.

      How about making it easier for server admins to upload files to the devs? Perhaps there could be a tool in the StarMote that allows admins to click a button in order to upload the latest logs (or the last certain number of minutes of logs), export and upload a sector, provide server specs, java...
    17. Benevolent27

      Recognized by Council Building & Logic Editing

      I like the idea of it being able to filter by groups. I can't tell you how many times I've wanted to edit my weapons system, but had buried both the computers and modules in other blocks. It'd be nice if I could just see what I was looking for. How about being able to select more than one...
    18. Benevolent27

      Fleets working without Bobby AI

      When they first released fleets, they explained that fleets will work with or without a bobby AI on the ship. This is not a bug, this is as intended.
    19. Benevolent27

      Read by Council A Bold Idea - Remove almost all advantages of docked entities and replace their functions

      I think if there were just a straight power cap, it would force players to build a lot smaller. Some people might be ok with this, but others will really dislike it. This also doesn't address using docked entities to power turrets. I know it's kind of a hard question, but this is why I say...
    20. Benevolent27

      Drone swarm cleanup.

      Why wouldn't the AI be able to make a larger circle than they do now when docking, to get within range of the pick-up rail, shoot the pick-up rail, and then dock? I'm not sure why giving them a wider range to dock would make them worse?