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    1. K

      [VOTE] Should voting for Councilors require you to purchase the game?

      While I think that this is a representative cross section, it's just not a big enough one yet. At the time I am writing this we have 54 votes out of 231,237 forum members. We'd need just over 2.3k votes to get 1%. I'm not saying we need that many, but we need more then we have. As for posting...
    2. K

      Suggested Market System/Automated Shops

      There was talk of a Grand Exchange for listing shop prices. It wasn't confirmed or anything, but Bench had some interesting things to say in the second page.
    3. K

      Suggested A Simple Test Sector Recommendation - Allow Creative Mode

      I knew I'd heard this suggestion before. I had to hunt a bit since it was not an intuitive title for searching. Recognized by Council - Virtual Ship Construction Sector Most importantly,
    4. K

      Suggested Market System/Automated Shops

      This is all very interesting, but Shops are already planned to be linked to cargo You can already adjust buy and sell prices Just have a 'pull' to remove blocks that are bought, run them thru factories, and then 'push' them back into the store cargo. Hopefully you will be able to set up...
    5. K

      Read by Schine A few more Galaxy Map improvements...

      You can already save your waypoints. But a visual indicator of where those waypoints are would be a Good Thing(TM)
    6. K

      Read by Council Build Mode: Wireframe

      This keeps coming up as an 'alternative' suggestion in threads. But it does keep coming up. SkylordLuke, FSM? Advanced Build Mode: simple upgrades Read by Schine - User Interface changes to make the game more comfortable and less frusturating Polygon shading in 'lighting' mode.
    7. K

      Planned Asteroid belt immersion

      I disagree. The damage should be minimal. The basic 220 shielding should be able to protect a ship from this. Which means a single recharger or a friend with a supply beam. Mind you, multiple hits with out a recharge should be still be a problem Also, advanced armor should practically negate...
    8. K

      Pickup area control for fleets

      Suggestions
    9. K

      Read by Council SHOP_RAILS_ON_NORMAL = true

      Use more stop or ion effect. Sit off their bow and wait for them to undock. Be sure to have jump inhibitors. If they log off, you've ruined their play time. Here's one, build a framework around their ship. If they undock, they will hit the warheads. If they try to move it manually, the...
    10. K

      Read by Council SHOP_RAILS_ON_NORMAL = true

      So cut-n-run is not a valid tactic when losing? The logical and tactically superior choice is to stay and be destroyed? Yeah, historically that has always worked so well.
    11. K

      Will this game stay PVP?

      I voted 3rd because it was the most non-commital. (and because I expected more flame posting in this thread :rolleyes: ) PvP will, and should, depend on the server. Some servers will be heavy PvP, others will have hardly any at all. The point of the game is to leave the choice open to the...
    12. K

      [VOTE] Should voting for Councilors require you to purchase the game?

      I can't really support this statement. At the time of my post (this one) we are only just now coming up on the 24 hour mark. I think the voting should be open for at least a week before drawing any conclusions. I see the most forum activity on Sundays, some people may only get on once a week...
    13. K

      [VOTE] Should voting for Councilors require you to purchase the game?

      People who have purchased the game have made a commitment to the game and to it's future. People who have purchased the game have, at the very least, the permission of an adult. I know nothing of odium and I don't care. The thread may be recent, but the idea has been around longer then the last...
    14. K

      Recognized by Council Link All: Lights

      SkylordLuke, I do believe we have reached the tipping point. Shift+V on light blocks Allow ctrl+v to link identical, adjacent lights to switches, activators, etc. Or does this count as a bug?
    15. K

      Read by Council Target friendly on Bobby AI/ NPC, pitfalls to avoid

      No need to even search, SkylordLuke has been kind enough to do it for you. FSM, #25
    16. K

      Kupu's thread

      Thanks for the clearification :)
    17. K

      Implemented 'Ignore' individual threads or subfora

      For me, the Suggestions forum is current marked as 'unread'. There are two threads in that forum marked as 'unread' One of those threads is yet another post suggesting something already in the game. I would very much like to ignore that thread so I don't have to keep coming back and marking it...
    18. K

      Kupu's thread

      Wait, what? Planned - [Make Decorative Block Usable] Scaffolding = Ladder
    19. K

      Read by Council Bringing Starmade back up to SpaceSim+Sandbox standards

      What is getting old is people who don't even support the game bitching because they don't understand how complex the code is for these 'half-assed' updates. I would very much like to see what you can code while working a day job. If you are really concerned you will buy the game so they can quit...
    20. K

      Read by Council Bringing Starmade back up to SpaceSim+Sandbox standards

      Our weekly moron posting, I see. I stopped reading here. Troll post or someone with brain damage. Sorry if someone else already said this stuff, but it's not worth my time to read any more of this thread. SE entered public alpha (early release) 2.5 years ago. Initial development was...