Search results

    1. R

      Skin request thread.

      i have a skin request, Captain Harlock from the Harlock Saga if you don't know who he is check link. as a side note feel free to make any character from the show as well.
    2. R

      Get you ships Pimped at Pimp My Ship™

      : if you want you can pimp mine. http://starmadedock.net/content/exploror-class-scout.742/ its not bad on the interior, but the outside is a bit bland.
    3. R

      Handheld weapon modular building/customisation (Other decorative items) repost from old forum.

      everyone seems to dislike the armor being craftable, but I say why not a compromise, have the space suit at least be as said customizable as a skin. keep it as the helmet is now and make just the other gear editable with the voxel based crafting?
    4. R

      Handheld weapon modular building/customisation (Other decorative items) repost from old forum.

      I see I'm not alone on making a voxel based equip system, but now that we are in fact getting a new crafting system next update, I really think now is the time to discuss this as it can be tied in with that new system as well. In addition to doing the constructing of the items through voxel...
    5. R

      Skin request thread.

      on this subject for a moment, it was once discussed that the option to take the aquanauts space suit off, and then have it used as an armored or protective item. this would work relatively exactly like the players helmet does now. It was then explained, that when this happened, the player model...
    6. R

      'Engineer Girl Skin' - Complete!

      i like that this is going to come out soon, i can finally switch to it when it does.
    7. R

      Daisy Bell - boob job

      better boob job implemented.
    8. R

      State of the game.

      its been some time, but I also think we should by now, at least understand the basics of the game. we know what the game is at least supposed to seem to play like. the final gameplay mechanics are still remaining to be seen however, what we have now, is enough to at least figure out what we...
    9. R

      Create rotary blocks

      this was suggested once on the old site. (see I found a way to politely point out this was thought of before!) http://oldsite.star-made.org/content/new-turret-design-idea I liked it then, but many as you will read voiced a few concerns, most of which are now moot. the thought of turrets being...
    10. R

      texture packs with sound?

      cool, so it is relatively possible? well, here I guess is a good place as any to maybe discuss a bit of how to improve this for players. I'm thinking for future development, we need a little organization for starters, lets decide what should be changeable and what should not. I'm hoping that...
    11. R

      texture packs with sound?

      I was wondering, how possible is it to add sounds to textures? it appears plainly possible to do it based upon the one block which right now has this feature. the core makes a rumble engine big ship sound when close by. As much as I do like the fact it makes sound, I think this particular one...
    12. R

      Super Fun with logic!!!!!

      I was chilling out with someone on a server. he had an epic huge sprawling base. anyway we were chilling, and he happened to be busy with modding Starmade. not that easy to do with the games current state, but he showed me a few mods he was working on. one mod allowed him to setup decoy blocks...
    13. R

      Exploror Class Scout - Logic Update

      this is the full logic update, and some remodeled interior, as well as a wing redesign.
    14. R

      i can not see the damage beams

      with me this happens with or without plexglass I've tested with just a core, power, cockpit, and thrusters. then I tried with different weapons seems some of them do it while others Don't.
    15. R

      i can not see the damage beams

      it may not be just you I've had a similar problem with a few of my weapons as well. try this, I have had instances where if i fire missiles while using a core I couldn't see them, but when I then switched to a cockpit they suddenly became visible. try using a cockpit and see if that is the case...
    16. R

      State of the game.

      I do agree with you, I did go on a rant, and I apologize for that now. but unfortunately it was necessary because I would have got reported and a locked thread for not stating that I wasn't arguing or singling anyone else out. the above was because of observations I made. I didn't even have a...
    17. R

      State of the game.

      OK then, I used to do threads like this all the time on the old site. there were several with the same title, if you were to bother to look it up on it. these threads all had the very specific purpose. to discuss the current state of the game. regardless of how many there was, they all were...
    18. R

      Exploror Class Scout Version 1.0

      This years latest design from Wolf Tech, is a new prototype model of scout vessels. the Latest in development for the Libertarian Independent State. this design was developed for the military as a light fast exploration vessel. today you can own the latest model at a reasonable price. we give...
    19. R

      Wolf Tech mega corporation

      I just posted my latest design just completed this morning. my scout class ship. its one Ive been working on for a while all during the testing of the new weapons update. its finally ready for public consumption. it isn't that well armed, but it is mostly made to be used as a first starter scout...
    20. R

      64x64 Heavy Metal WIP by Skylord

      just as a heads up the rollback also seems to have taken out your community content page as well.