with the system if you add thruster blocks pointing diffrent ways like on all of them with thrust to push it in to the ship it wont need to turn the engine pods. plus you could have alot for big ships. depending on mass of pod so you could have a ton of tiny ones without having 4 humungus ones...
these are optional. not nessecary. but what you said would be good for another block. the hover movement. same princibles as the manuver thrusters. but the more you have the better. but you would have the same effects of dead zone. except because its just one block it wont really stop rams as well
about that. i was trying to make paraghraphs. but basicly the manuver thrusters would be ideal on big ships to promote turning. the manuver thrusters are more powerful than the ships. but to counter that. you can only have so many for mass range. for example. you have around 1000 mass you can...
i have had an idea. what about thruster systems that can help big ships turn and have very persice atmospheric movement. that can hold your ship in place without using any logic? or help you turn in battles? with turney thingies to make your ship seem a bit more realistic...
well. thinking about it mayby you could place some docks for cargo boxes and include some with the ship in cargo room? because without them the cargo room is just. too bland and i dont like it D:
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