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    1. Lancake

      Torpedo launcher with rail and wireless logic !!!!

      I can't officially confirm it no, but it's very unlikely we'll see it soon, and probably never but you can always hope. It's just that in most cases you can prevent the need to use 1 wireless - n wireless logic.
    2. Lancake

      I voted... try to change my mind

      Consider voting for megacrafter127, he knows the game, community and is a friendly guy.
    3. Lancake

      LP Series Ideas/Help - To Be Recorded on the 6th

      You can do whatever you want with my ships :D Also, if you want to make some nice explosion damage, use the damage pulse system. It gives a lot more nice holes (and edge damage) than missiles.
    4. Lancake

      Feedback: New docking.

      Hm, as far as I know, it should be possible to implement remote undocking without introducing a new block in the game. (activators can be replaced by buttons in all mentioned examples) Currently we have: Activator + nearby rail -> linked with rail = sets rail rotation and triggers rotation if...
    5. Lancake

      Torpedo launcher with rail and wireless logic !!!!

      You will never be able to link 1 wireless block to more than 1 other wireless block.
    6. Lancake

      New Elevator Design (Rails + Wirless Logic)

      Just to point this out, it's possible that having multiple rails on each other will not allow simultaneous movement on all of them. You could potentially do 10 rails on each other and make it go so fast that, if the ship on it has a high enough mass, it could cause serious problem in case of...
    7. Lancake

      Can you put two wedges in one space?

      Yeah it's not exactly working for most, and in some cases completely messes up ^^ I haven't checked all rotations yet but I'll do this evening.
    8. Lancake

      Can you put two wedges in one space?

      It works partially with rails, I believe a few rotations don't work that way (yet). It's a bit messy to do apparently but maybe at release it will work for every type, as long as they don't clip through each other it should be fine.
    9. Lancake

      [latest dev] how to link wireless logic module

      Right, we first thought it was broken in multiplayer only. It's 2 way wireless logic that breaks it. Do NOT try to make 2 wireless blocks go 2 ways My world is still fine though, besides losing a few minutes since it didn't shut down properly. Kill the javaw.exe process if you did manage to...
    10. Lancake

      Welcome to our new team members!

      Maybe it's better if they focus on bug fixing for a few months, would be nice to decrease the large pile of bugs laying around. Also notice that dukeofrealms said "For now he will be focusing on fixing bugs..." so I assume that they will do more than that, possibly working on the modding api? or...
    11. Lancake

      [latest dev] how to link wireless logic module

      The wireless block works with the marker weapon. Only try in singleplayer atm! Right click => remembers the "V" point equiavalent of C-V linking. Left click => links the V point to the C block. So right click on block 2, left click on block 1 will make a true signal from block 1 go to block 2...
    12. Lancake

      Get to know mindlord0013 Q&A AMA

      Thanks, a nicely polished answer. I'll think I'll put you a bit higher on my voting list ;)
    13. Lancake

      Get to know mindlord0013 Q&A AMA

      Your application is pretty good. Since I'm familiar with most ingame bugs I have multiple questions for you. How familiar are you with the bug tracker, bugs in starmade? (http://bugs.star-made.org/projects/starmade-game) How would you feel if a suggestion the council made is denied by the dev...
    14. Lancake

      Any way to fix the Ghost Computer bug? /Nope

      It is reported on the bug tracker: http://bugs.star-made.org/issues/1531
    15. Lancake

      StarMade v0.1917: Completely new advanced Chat

      Make a support ticket, they will help you out. https://starmade.freshdesk.com/support/tickets/new
    16. Lancake

      Surprise Dev Update

      Nevermind then, and no it would not be viable.
    17. Lancake

      Surprise Dev Update

      Last time i checked, shield supply suffered from the same thing that power supply has. You can't hit docked entities. Docked entities supplying to the mothership works. Mothership supplying to the docked entities didn't work (but that's a bug, a side effect of your own weapons not blowing up...
    18. Lancake

      Surprise Dev Update

      I still don't see the problem though, turrets on small ships, if they have 30, or 50 DPS, it does not matter since they either get blown up instantly (which isn't going to happen anymore if your ship shares shields) or their DPS is just so tiny that the only reason you would want them is to use...
    19. Lancake

      Still building stuff...

      Still building stuff...
    20. Lancake

      Surprise Dev Update

      "It has always bothered me how big turrets need to be in order to be effective." Tiny turrets, 6 or 10 blocks are meant to be anti missile only, where damage makes no difference. Now if you want turrets to be DPS effective, then you put a 100% overdrive effect on it and you use your mothership...