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    1. hzzzln

      Design Mode for shipyards

      So I imagine the new shipyards will work like a docking module: you place the shipyard, and the shipyard alone can only construct ships of n*m³ size. If you want to construct bigger ships, you have to use shipyard enhancers. You then feed a blueprint to the shipyard, connect it to a storage...
    2. hzzzln

      Raiben's School of Design

      Gotta have a bar in your ship if your hallways look like a dance club ;)
    3. hzzzln

      Recognized PC

      I'm pretty sure this is possible. Garry's Mod Wiremod addon had something similar called "Expression 2" which was very close to what OP was suggesting. Players could set the clock speed of these chips themselves, but every operation the chip performed costs a certain amount of points, and when a...
    4. hzzzln

      Proof that higher default shield capacitor values would be a good thing

      That's true for the current state of the game, but I feel like it can be fixed with balance changes to the economy system, and the aforementioned repairstations/shipyards. It feels unintuitive to sacrifice combat mechanics because the economy is not working as intended (I feel like it's not...
    5. hzzzln

      Ship Roles

      Maybe we could penalize people for building all purpose ships? Imagine you get exponential power generation penalties for every computer on your ship. If you have a salvage and a jump drive computer, you should get no penalty at all. But if you equip your ship with a salvage and jump drive...
    6. hzzzln

      Proof that higher default shield capacitor values would be a good thing

      Yes, but those franchises probably create entertainment in other ways. For example, until the Enterprise's shields are down, we probably had a lot of running, screaming, lens flares and most and foremost, talking between the crew and their enemy. This interaction between the characters is what...
    7. hzzzln

      WGN - Industry and Design

      The pic is very cool, but the typo spoils it ;)
    8. hzzzln

      StarSide Blood and Steel Tournament

      Would it be possible to watch the tournament as an observer?
    9. hzzzln

      Idea's at how to design a good looking ship

      I feel like this should be a sticky. Or do we have one already that i missed?
    10. hzzzln

      Discussion : How to improve game combat ?

      Vanhelzing, did you by any chance record that fight? It sounds very interesting and maybe the video even contributes to this discussion.
    11. hzzzln

      Aperture Galactic Shipyards; A TriNova Technologies company

      Could we get a closeup of the engines of the Iris?
    12. hzzzln

      project Hornet class battleship

      I like it. And I'm very curious about what you will do with those big glass domes :)
    13. hzzzln

      Discussion : How to improve game combat ?

      I remember reading somewhere that thrust will be changed so that you have to assign limited thrust ratios to your ship, so that one ship could never achieve max speed in all directions. Or am I making things up here? This sounds pretty cool. If the new system really works that way, I'm looking...
    14. hzzzln

      Implemented A way to prevent jump drives?

      Jamster0000 you might want to update your poll so you can't vote for "Both" when there are more than 2 options ;) (Or is it impossible to delete poll options?)
    15. hzzzln

      Aperture Galactic Shipyards; A TriNova Technologies company

      I like it! Reminds me of the colony ships from freelancer. Did you take inspiration from them?
    16. hzzzln

      Shields and turrets

      I know the game is in alpha, and I agree with making the big changes better now than later. I just don't think turret mechanics need fixing (at this point). Btw, I did play some PA a while ago, but I never really got into the community. What problems do you mean?
    17. hzzzln

      Introduction thread!

      Hi, my name is hzzzln, I'm from Germany and I tend to alienate every community I try to be part of. I hope that doesn't happen here, as I think Starmade is one of the best games ever made, and it looks like it's got an amazing community. I'll give my best. I usually play Singleplayer, but I've...
    18. hzzzln

      Shields and turrets

      Well then, in my eyes, there should be a server config setting for how much the jammer worsens the accuracy. I have to disagree with you here, too. In a game that is played competetively, any change to the balancing of said game can have drastic impacts on the meta game. To give you an...
    19. hzzzln

      Shields and turrets

      I always thought radar jammers render you completely invisible to all things AI controlled (BOBBY and pirates)? While I did take damage in a fight with some pirates in SP with a radar jammed small fighter some days ago, it was nothing my shields could not handle, despite the fact that they...
    20. hzzzln

      Shields and turrets

      Holy crap, you are right. Why did I not know about this? How are you supposed to get this knowledge? You just made my life so much easier. On topic: I think the way turret shielding works right now makes for an interesting gameplay mechanic: Big ships have weak points - their turrets. It makes...