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    1. OfficialCoding

      How to use Crew

      So Crew is pretty limited right now, But I am just wondering everything I can do with Crew, and how to do it.
    2. OfficialCoding

      Accidentally Spawned Spider

      idk. I tried it on the same entity but it didn't work. I'm sure you can have multiple active spawners on multiple entities. What I want to see is these in the game
    3. OfficialCoding

      Accidentally Spawned Spider

      Only one spider can spawn from a given spawner at a time. An additional spider will not spawn until the previous ones has been killed.
    4. OfficialCoding

      Accidentally Spawned Spider

      All you have to do is destroy the entity you used as the spawner. I set a ship core as mine and when I overheated it it stopped spawning
    5. OfficialCoding

      New server! WolfPack clan server 2

      Oh and I should mention that this server has stupid large asteroids (like 1.8 Million blocks)
    6. OfficialCoding

      Player/Faction Reputations

      Yeah we really need this. It would add a lot of depth to the faction system
    7. OfficialCoding

      Make turn rate zero below a certain tmr

      oh yeah I guess, and then integ prevents spaghetti.
    8. OfficialCoding

      Make turn rate zero below a certain tmr

      I am a noob from 2017 and i know that (i think)
    9. OfficialCoding

      Reintroduce Ion Effect

      Yeah I know how slaves work. I played pre Weapons update. I was saying after BM is nerfed we will need a shield busting weapon. I should have phrased my suggestion more concisely. I want a dedicated ion weapon that deals no damage to the actual entity, just drops shields. Like in Star Wars ion...
    10. OfficialCoding

      Make turn rate zero below a certain tmr

      Good. the problem is people would just defeat this system by hiding thrusters inside their ship, but yeah that is a good suggestion.
    11. OfficialCoding

      Reintroduce Ion Effect

      While most old effects are pretty meh, Ion effect has many good uses. Once they nerf BM a tonne, we will once again need a weapon for shield busting. I have always like in Star Wars how they have those ion cannons and torpedoes and stuff like that, and I hate how we don't have it anymore. Ion...
    12. OfficialCoding

      Shift to sprint while in gravity

      Yeah. This would be useful.
    13. OfficialCoding

      [FWIB] Planets, mining and asteroids.

      The problem is planet mining becomes so hard no one would do it. For this system to be viable asteroid mining would need to be nerfed too.
    14. OfficialCoding

      Astronaut & Voxel Size

      What I said, and what people seem to be missing, is this:
    15. OfficialCoding

      My large ships keep breaking

      Easy fix. BP your ships before you log off. That way, you don't loose your stuff
    16. OfficialCoding

      Astronaut & Voxel Size

      Yes that is the problem and I realized it seconds before reading this. But hey Power 2.0 rendered most ships obsolete, so I guess we could do it again. I think it would be worth it. Now that I think about it though, there could be something for existing entities. if you have a single meter tall...
    17. OfficialCoding

      Astronaut & Voxel Size

      Seed of andromeda the blocks are 1/4 the player's height, and that works great Yes, and building drones with interiors is impossible because the meter
    18. OfficialCoding

      Fleet Update Brainstorming

      Yes, But Jump Drive use has was planned from the start, which is why I did not insert that as one of my suggestions.
    19. OfficialCoding

      Fleet Update Brainstorming

      These are the features I want to see added in the Fleet Update. 1) Give fleets the ability to scan systems. This would work like this. A ship in the fleet would need a long range scanner. You would give the fleet the order "Scan systems to sector whatever" and then it would move the fleet and...
    20. OfficialCoding

      Galaxy Visual Suggestions

      that would be insane. Currently, however, it would cayuse insane ping. That's one of the reasons we turned asteroid movement off on Aetherion. However, I wish ramming damage was always on. that would be nice