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    1. MrGrey1

      MrGrey1's Shipyard

      Yah that seems to be the impression it's giving people :). When building I was thinking more along the lines of a spacemarine or dreadnaught torso with a canopy for a helmet and big guns for arms. Might have to make one with a couple of guns out each side of the keel to make it look even more...
    2. MrGrey1

      MrGrey1's Shipyard

    3. MrGrey1

      Dan' Stargate ships Emporium

      A ship with those dimensions, long and wide with a relatively small volume shouldn't have issues with power... depending on how much RP there is in it. If it were me... I'd place my reactor as near mid ships as possible, (possibly further back between the wings then in the above,) then I'd...
    4. MrGrey1

      MrGrey1's Shipyard

      Thanks muchly. :) No I'm not in any sector. Just a guy with a hobby. I try to build realistic looking stuff in a realistic way and I take a lot of inspiration from civilian and military ships.
    5. MrGrey1

      MrGrey1's Shipyard

    6. MrGrey1

      Darknassius Shipyard

      Was just going to post do the 3rd one. Yup yup.
    7. MrGrey1

      MrGrey1's Shipyard

      Yup, they're very versatile and look good at any size. I''ve been putting them on everything as well.
    8. MrGrey1

      MrGrey1's Shipyard

    9. MrGrey1

      MRGS Pirate Station 01 - MRGS PIrate Station with Working Turrets this time...

      I don't know how I do it but I always screw up the first upload. Brag about working turrets and then none of them work properly... /facepalm. This one is fixed. Apologies to those 10 who've already downloaded it.
    10. MrGrey1

      MrGrey1's Shipyard

      ended up touching up the green team and adding a blue team...
    11. MrGrey1

      MrGrey1's Shipyard

      Thank you. Edit: AngelusKutona Here's how I worked on it. The pirate didn't take near as long as the alien I did a while back.
    12. MrGrey1

      MRGS Pirate Station 01 20190610

      A pirate station? With working turrets you say? Turrets that don't completely suck? V2 power, shields and systems?... none to shabby either? It doesn't have any infrastructure in it at all for astronauts, not even a dock... it is however, fully functional when it comes to weapons and shields...
    13. MrGrey1

      MrGrey1's Shipyard

      Now have a to go with the Aliens.
    14. MrGrey1

      MrGrey1's Shipyard

      so the station evolved some...
    15. MrGrey1

      The turret thread

    16. MrGrey1

      MrGrey1's Shipyard

      yup, agreed it's to busy at the moment, we're looking at the bones of it though, I'm still planning on adding armoured plates which will cover a lot of it up and help define things a little, the red shell on the outside is a place holder, am planning on taking it to a darker theme.
    17. MrGrey1

      MrGrey1's Shipyard

      You just gave me a name for it. FireBase 01 A.K.A The Hornets Nest. :)
    18. MrGrey1

      MrGrey1's Shipyard

    19. MrGrey1

      The turret thread

      My latest set of turrets for a station I'm doing.
    20. MrGrey1

      Drones skipping logic circuits

      Some screenshots would help? When you say 'magnetic pickups' I'm assuming you mean the 'Pickup Point' rail and you're not talking about proximity docking which is a bit funky? Some things I've picked up messing around a lot with drones. The pulse from a rail activated by a drone can often be an...