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    1. refirendum

      RefiDesign Shipworks

    2. refirendum

      RefiDesign Shipworks

      BOOM!
    3. refirendum

      RefiDesign Shipworks

      more work done.
    4. refirendum

      RefiDesign Shipworks

      more sealing work done on the bottom
    5. refirendum

      RefiDesign Shipworks

      picspam
    6. refirendum

      RefiDesign Shipworks

      size comparison of the Tigerlily II vs the Azure Hyacinth will do an all-capital-ship size comparison soon
    7. refirendum

      Read by Schine Mobile Shipyards (shipyards on ships)

      There is extra mass associated with heavy machinery used to build ships. The mass increase is to simulate that. Otherwise ships without those parts would be built from lighter materials to aid acceleration. There could be a warp-distance bonus on ships with station blocks to offset the slowness...
    8. refirendum

      Read by Schine Mobile Shipyards (shipyards on ships)

      What i'm saying is that there need not be a limit to the size of your station-type systems on a ship, but the mass penalty and less system-space penalty for them will do the nerfing anyways. the anchoring is ONLY if you desire it to be a station. whether it's a station or not does not turn on or...
    9. refirendum

      Read by Schine Mobile Shipyards (shipyards on ships)

      You've said no. not everyone's said no. I obviously haven't said no.
    10. refirendum

      Read by Schine Mobile Shipyards (shipyards on ships)

      maybe you can abolish the separation between ship/stations altogether. and use a station anchor instead. it'll work like rebooting. a ship that is above a certain mass is able to "reboot as station" as long as there is no station already present in the sector. when it reboots as a station, it...
    11. refirendum

      Read by Schine Mobile Shipyards (shipyards on ships)

      I believe any station-specific blocks can be adapted to ships by giving them high mass. station blocks weigh X times more than advanced armor hull so that the disadvantages of weight are irrelevant on a station, but can significantly cripple a ship's combat viability if the ship doens't have the...
    12. refirendum

      RefiDesign Shipworks

      roughed out a nice, spacious hangar inside, hopefully I can park some decent small fighters/scouts in there
    13. refirendum

      just building the tigerlily II more

      just building the tigerlily II more
    14. refirendum

      RefiDesign Shipworks

      outline for underside structure now started, and arch detailing and rear armor plate top and bottom bulge added
    15. refirendum

      RefiDesign Shipworks

      installed the hardpoionts for the deathbloom feature. made possible by rails, I finally get to do what i was hoping for for the first time
    16. refirendum

      RefiDesign Shipworks

      as you can see, some progress has been made, but there still remains a lot of detailing to be done after the shell is filled out.
    17. refirendum

      RefiDesign Shipworks

      revised the rear's shape to be smoother and sleeker on the side-domes
    18. refirendum

      Faction balls!

    19. refirendum

      RefiDesign Shipworks

      thank you.
    20. refirendum

      RefiDesign Shipworks

      New update: starting work on the top plating details and interior layout