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    1. kupu

      Modular Interior LOD pack

      Neat!
    2. kupu

      Implemented Block Consolidation

      3/4 brown hull slab, ID 805. ^^ All shapes require an ID. Whether it be a 3D model, sprite, slab, wedge or standard cube.
    3. kupu

      Wild Space Explorers

      Incredible! Bookshelf section was brilliantly made.
    4. kupu

      [256x/128x] Sphax SpaceBDcraft [WIP]

      Nice one, good to see some more texture packs on the forums :) Adding it to the forums community content section may help increase exposure / allow ratings if you're interested. If you'd like to add emissive (glow) / specular maps to the pack, i'd be happy to PM a quick outline of how the...
    5. kupu

      More Immersive Main Menu

      This sounds like a nightmare for almost no benefit. I've not played Dust 514, so i can't speak for it's efficacy. However physically walking between different consoles to access a different menu structure sounds like it would get tedious very quickly. There are lots of user experience...
    6. kupu

      New Player Please Help

      1. Remember to allow memory for your operating system and background services. If you have 4gb or less system RAM, you should probably only be allocating 2048mb. (This is just RAM, not the graphics card's dedicated VRAM). 7 - 15 FPS is not normal for a new single player world. If you could...
    7. kupu

      Appeal to the Council: A Noisy Niche

      Quite possibly, yes. Your scenarios are almost so you can anticipate features and build for them before their arrival or suggest counters / additions before a solid development phase happens internally. The former puts gameplay in an awkward limbo at risk of the previous pitfalls i mentioned...
    8. kupu

      Appeal to the Council: A Noisy Niche

      A simple reason is creative freedom. Another is to avoid locking into features that could prove technically unfeasible or fail during development. For the sake of all parties involved, this is a good thing in my eyes.
    9. kupu

      FPS Drop

      Here are a few key settings to troubleshoot FPS drops or increase performance beyond the obvious Texture Res and Normal Mapping options. 1. Make sure your memory settings fit your PC specs. Eg: If you have 4gb of total system RAM, increase the maximal memory used to 2048 in the launcher. If...
    10. kupu

      GTX 1060 - Estimated FPS?

      Very nice! You should have no problems at all within normal play scenarios. Quick bit of advice (sort of unrelated to specs), you may like to go for something a little bigger than 120gb for your SSD. I image you would want to take advantage of those fast SSD speeds when gaming, and with quite...
    11. kupu

      Thanks mate, very kind. You can follow visual updates in this thread here if you're interested...

      Thanks mate, very kind. You can follow visual updates in this thread here if you're interested. https://starmadedock.net/threads/kupus-thread.839/page-83#post-317730 Big texture changes in the coming weeks! :D
    12. kupu

      StarMade is constantly running on 11 to 12 FPS.

      Additionally setting this to 2048 (if you have 4gb of total system RAM) would help massively.
    13. kupu

      A giant robot in Starmade?

      yisssssssss
    14. kupu

      Crash impossible to resolve

      At what point does it crash? Are you able to get to the main menu? Just a guess, but it's not the intro is it? ffmpeg is a media codec i think... You could try changing the PLAY_INTRO = true //Play Intro to false, in the Settings.cfg in your installation folder.
    15. kupu

      Starmade memes

      It always starts out nice and tranquil, then you get to the last 10 blocks which you purposely avoided because you hates them.
    16. kupu

      Kupu's thread

      :) Our diligent community seems to of pointed you to the correct setting. As you have found, a restart is required to make the completed change, we should fix this ^^' Correct. No, sorry to be blunt but this is incorrect. I'll spoiler your post to avoid people misreading it as a working...
    17. kupu

      Kupu's thread

      Hopefully, alongside the next update... which currently doesn't have a solid release date. Sorry, not very helpful! ^^
    18. kupu

      Kupu's thread

      Yea, it was a close call to remove them. I may actually do what i did with the Beam Module and place a mesh / grill on the top or side only? Best of both worlds perhaps?
    19. kupu

      Kupu's thread

      It's an astrotech! :D Pulse modules will have a little bit of emissive on though ^^
    20. kupu

      Kupu's thread

      :O Nothing but love for you miscreants. if the embed fails : gfycat.com/WarlikeEasyAquaticleech for higher res version. It's not much, but hopefully it shows the differences in materials. Shiny metal shines, dull metal doesn't. Crevices and parts of the block that would naturally occlude...