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    1. JinM

      PVP focused gameplay is the majority over all the other playstyles

      Seems like we two talk about two different games then? I am talking about Starmade that gets a weapon overhaul, and recently got a power update. Booth doesn't help non-pvpers. But new weapons definitely will help pvpers. Just because rpers can now build ships that are pvp capable, doesnt mean...
    2. JinM

      Kupu's thread

      Yay. :)
    3. JinM

      Building tips

      Have a core idea what you want to build, and then look what other parts you want to have in your builds. The most complicated part of that build should be tried to built first in regards of detailing. Can you build that ramp from that picture just like you want, or do you need to go bigger in...
    4. JinM

      Disable background noise

      I have sound permanently muted in Starmade. The only sound there is, is the "rrr" near ships and thats not really something I get anything from. Feels like having tinitus all time.
    5. JinM

      Ship size

      Chris (Starmade employee) talks about 1.5km is the biggest he thinks Starmade is ever able to handle. The first model he shows is 40% of 1.6km long. timestamp: He also notes that he cant show the entire actual ship of 1.6km at once, and it has 19 million blocks. timestamp: Right now his Star...
    6. JinM

      PVP focused gameplay is the majority over all the other playstyles

      That's exactly what I said: The parts of the game that encourage non-pvp stuff didn't got developed but the pvp part is very focused on. And this leads to more pvp focused players, and non-pvp players leaving.
    7. JinM

      [12th of May] Schine Bi-weekly Q&A

      Hello, how are you? Will AI controlled ships - player coordinated, or from the NPCs - get the ability to use their FTL drives in future updates?
    8. JinM

      A revelation on the redundancy of System Integrity

      Ok I get where you are comming from. I can totally understand that you want your weapon outputs spread out. But wouldn't it be ok for you, to just move the system blocks of that weapon a little bit closer to where its output is? And do you think it feels natural ingame, if you shoot down this...
    9. JinM

      Updated privacy policies dont need to be read, read the laws of your government: Everything...

      Updated privacy policies dont need to be read, read the laws of your government: Everything thats still possible WILL be done with your data
    10. JinM

      A revelation on the redundancy of System Integrity

      If it feels more realistic, if your ship becomes a rubbiks cube where random system blocks are scattered all around then this is your opinion, and I respect that. I just didn't like it in the old meta at all. This are 2 arguments. The second one about shields doesn't have to do anything with the...
    11. JinM

      A revelation on the redundancy of System Integrity

      I think the biggest reason why I like integrity is, because it actively prevents filling the empty spaces of a ship with random system blocks, and using for example shield capacitors as sort of second hull. I think that really felt totally artifical but was neccessary without integrity, or your...
    12. JinM

      Stations 2.0 -BEFORE- Galaxy 2.0

      If we would get working shipyards and trading (right now selling and buying stuff is partially bugged, players dont get items if they purchase but I get money and other flaws) it would allready be great. So I hope at least something is done in regards to stations. The biggest feature that...
    13. JinM

      PVP focused gameplay is the majority over all the other playstyles

      On, the other hand, if we assume that the majority of the players are pvpers, it would make sense to first satisfy their need for...fleshed out weapons...your guess? ;)
    14. JinM

      I just noticed: Is genxova gone?

      So even if the news are from march, I just noticed it. I someone else taking over or is the server gone now? Sad to see another server going, where the admin were allways there to help you out with all kinds of requests. I really liked the split between pve and pvp through 2 universes connected...
    15. JinM

      PVP focused gameplay is the majority over all the other playstyles

      The confusing part for me was, and still is, that there could be other parts in the game worth playing, if the players would build them: Interesting stations with some mini lore, Minigames (chess, jump'n run, races, riddles), manually trading, roleplay between player driven faction kingdoms. And...
    16. JinM

      ACCESS DENIED! Gates, Hatch, Doors Porn

      jaffa kree!
    17. JinM

      As the years go by...

      Can someone give me a TL,DR of why the poll question is asked?
    18. JinM

      [14th of April] Schine Q&A Answers

      *Insert "Thank you!"-meme.*
    19. JinM

      [14th of April] Schine Q&A Answers

      On the other hand most pvp servers are unmoderated right now. But that's more an issue from the admin side. A sandbox game with competetive part needs its competition moderated. Can't even blame the exploiting players here when the admins are just afk. If not the spagetti gets abused, something...
    20. JinM

      [14th of April] Schine Q&A Answers

      Hey I have in my memories several messages from Schine developers where they said that this or that was done to prevent being OP etc. I think Schema does care about balanced gameplay. So if this Spagetti problem ever becomes a real annoyance I am pretty sure he will find a solution against it...