I disagree. Raw combat ability doesn't tell a whole story. Scouting hunting and just traviling are much more useful on smaller craft. A lot of systems are much more efficient in smaller craft, two big ones being thrust and overdrive. If you can't catch me, you can't kill me.
Sketch it out. Do it again and again. The sketches don't have to be good, but the let you play with the shapes and layouts. Once you're working on the ship, you'll mentally refer to the sketches, and it will start to come together.
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