Dogfights at high speeds are almost impossible, since shots are fired at the same speed, regardless of how fast you move.
Shots should start with the velocity of your ship, and then add the shot velocity to it. This would make high-speed fighting not require you to lead your shots so much.
Shield power would be more natural and interesting if it was proportional to a ship's surface area.
One shield block should create a more effective shield on a 5x5x5 cube ship than on a 100x100x100 cube ship. Imagine it as having to create a skin of protection around the ship-- covering 150...
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