Unable to start game in new PC build and fresh game install

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    Maybe someone has run into this?

    Have a newly built PC
    OS is all updated, all hardware drivers and java are all updated

    OS Windows 10 Pro
    CPU Ryzen 1500X
    GPU AMD RX580x
    16gb RAM

    Java 1.8.0_181

    Starmade 0.201.133

    SM checker reports

    Starmade System Checker Report
    Fri 07/27/2018
    23:10:23.55

    RESULTS:
    Windows version: Windows 10 64-bit ....PASS
    Processor: AMD Ryzen 5 1500X Quad-Core Processor (8 CPUs), ~3.5GHz
    Memory: 16384MB RAM
    Graphics Card name: Radeon RX 580 Series ....PASS
    Java version: 64-bit Java 8 ....PASS


    Can not spawn into the world because i get a shader error as soon as i try
    I tried to even set the video settings to lowest to work up from there, but same error occurs
    pasted snip of log below, full log attached

    [2018-07-27 22:51:28] LOG: Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#143) Undeclared identifier: gl_FragColor
    ERROR: 0:5: error(#160) Cannot convert from: "uniform highp 4-component vector of vec4" to: "float"
    ERROR: 0:7: error(#132) Syntax error: "gl_Vertex" parse error
    ERROR: error(#273) 3 compilation errors. No code generated


    [2018-07-27 22:51:28] org.schema.schine.graphicsengine.shader.ShaderException:
    data\/shader/spacedustExt/spacedust.vsh

    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#143) Undeclared identifier: gl_FragColor
    ERROR: 0:5: error(#160) Cannot convert from: "uniform highp 4-component vector of vec4" to: "float"
    ERROR: 0:7: error(#132) Syntax error: "gl_Vertex" parse error
    ERROR: error(#273) 3 compilation errors. No code generated
     

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    • Community Content - Bronze 2
    • Legacy Citizen 5
    • Likeable
    Try editing StarMade/settings.cfg and turning dust to false?
    G_SPACE_PARTICLE = false //Draw space dust particles
     

    AndyP

    Customer Experience Manager
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    • Schine
    • Wired for Logic
    This looks like a broken shader file, or broken video driver.

    The first option, to fix that would be:
    Delete the directory named: data\shader
    And let the launcher redownload all the required files.

    launcher2-optandrepait.png

    This will then re-download all the shader files and if they were corrupted for some reason, it should work then.

    If that does not help, it may be an option to update your video driver.
    (It is dated july 2018 from the version number, so that may not be the problem, assuming I looked it up correctly.)

    - Andy
     
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    No, that did not work
    Gives the same crash

    Did a full game reinstall and a full video driver reinstall
    and tried setting dust to false
     

    schema

    Cat God
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    • Schine
    Ill get on that asap
    [doublepost=1532816307,1532816109][/doublepost]If possible. can you upload your. /data/shader/spacedust/spacedust.vsh and .fsh. I want to make sure, that those files are correct
     
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    I can do that yes.
    here they are
    [doublepost=1532818102,1532816596][/doublepost]poking at stuff by trial and error
    i found i can get the game to load, if i go and disable everything to do with bloom
    doesnt do much for the lighting effects, but i'll roll with it for now.

    strange thing is if you try turning it off from inside the game you can not because it crashes with the shader error
    as it tries to apply the changes
    [doublepost=1532818306][/doublepost]spacedustex uploaded
     

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    schema

    Cat God
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    • Schine
    ok thank you. Unfortunately my suspicion of the file being incorrect didn't turn out right. The files seem fine. I did some general things to track this bug and a refresh on the file with the next update.

    Also, the loading of this shader will be completely prevented if you set G_SPACE_PARTICLE to false in the next update

    The update, which also contains some other fixes and balances, will come in the beginning of next week.