Mining bonuses

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    Hello Starmadians !

    Ok, mining bonuses...

    When you claim a sector you got a mining bonus.
    When you equip a station you can get a mining bonus with the proper chamber.
    When you equip a ship you can get a mining bonus also.

    Question. Do all those mining bonuses add up or do one or more take priority over another or void it all together ?
     
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    good question ^^
    Afaik claim plus one chamber bonus do add up
    (level 2 chamber however is already bugged if i remember correct)

    i dont think claim + Ship chamber + Station chamber should even add.
    i think one chamber effect is enough .
     
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    good question ^^
    Afaik claim plus one chamber bonus do add up
    (level 2 chamber however is already bugged if i remember correct)

    i dont think claim + Ship chamber + Station chamber should even add.
    i think one chamber effect is enough .
    When you claim a sector and when you add a mining chamber to a ship, those stack. You don't need to put a mining bonus on a station because that is the station's bonus to be able to mine... which stations don't typically do. Instead, you want to put refining bonuses on your bases to speed up how quickly you can convert all that ore into processed blocks.
     
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    Mining bonus on a station don't help ship in the sector to mine ?!!
    Damm..
     
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    When you claim a sector and when you add a mining chamber to a ship, those stack. You don't need to put a mining bonus on a station because that is the station's bonus to be able to mine... which stations don't typically do. Instead, you want to put refining bonuses on your bases to speed up how quickly you can convert all that ore into processed blocks.
    that was what i thought it was it should work ... havnt had the time to verify that however. Good to know it is indeed working like that.
    is the refinement chamber working properly ? (its levels and all giving the right bonus?)
     
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    Mining bonus on a station don't help ship in the sector to mine ?!!
    Damm..
    There's always a chance that could change if they remove the standard claim bonus when they reboot the galaxy! :) It would make more sense - just claiming a system as one thing, but needing a mining base in the system as well to get any kind of bonus.
     
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    SmilingDemon I will check the refinement chamber when i get home today also i will check the mining bonus too sence that is what i love to do :)
     
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    that was what i thought it was it should work ... haven't had the time to verify that however. Good to know it is indeed working like that.
    is the refinement chamber working properly ? (its levels and all giving the right bonus?)
    Yes, they work beautifully... haven't checked to make sure the bonuses are exactly as advertised, but they let you refine and manufacture several times as quickly. I pair the refining tic speed II with refining power efficiency II. That way my base has all the excess power it needs to keep docked ships charged and it spits out resources way faster.

    Also, because it is a faster tic instead of a bigger payout like just doing more factory enhances would do, it's also nice because you don't have to wait so long when shuffling small runs of products like deco blocks, computers, rails, etc.
     
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    Benevolent27

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    Hello Starmadians !

    Ok, mining bonuses...

    When you claim a sector you got a mining bonus.
    When you equip a station you can get a mining bonus with the proper chamber.
    When you equip a ship you can get a mining bonus also.

    Question. Do all those mining bonuses add up or do one or more take priority over another or void it all together ?
    Technically you are missing a layer here because there are 2 different server settings which affect mining bonuses.

    From the server.cfg:
    Code:
    MINING_BONUS = 1
    From the faction config:
    HTML:
        <FactionSystemOwnerBonus>
            <BasicValues>
                <MiningBonusOwner>22</MiningBonusOwner>
                <MiningBonusOthers>11</MiningBonusOthers>
                <MiningBonusUnowned>3</MiningBonusUnowned>
            </BasicValues>
        </FactionSystemOwnerBonus>
    So basically, my understanding is this, bonuses are multiplied. So you'd get 1 * 22 * chamber bonuses or other bonuses.

    When editing custom chambers, I did notice that there is a way to make a chamber apply to a sector rather than "self," but it does not appear to currently work. So it may be possible to later have a chamber that applies a bonus to all entities within a sector. This bonus would then probably be determined in the same way that chambers are, where there is priority given to conflicting chambers. So a -1 priority, for example would be applied if it conflicts with a priority "0" chamber. That is, if both chambers "SET" a mining bonus to different numbers, such as 1.5 (which probably will multiply the normal bonus, thus adding 50%) and a 1.2, then whichever chamber has priority will modify the value. If all chambers perform a MULT function, then they will probably just multiply the end result. So maybe a chamber multiplies by 0.8 and another one multiplies by 1.5, then both would apply. The devs have stated that they expect to release effects for the universe in an upcoming update as well, so be on the lookout for this.

    I also noticed that there is a new section in the world HSQL file which is currently not used.
    upload_2018-2-25_3-51-3.png
    Taken from the StarMade HSQL Database Documentation Project

    So if in the future chambers can affect sectors OR SELF, then there may be some stacking going on. Also if the universe itself can have chamber effects applied to them without a chamber even existing in the sector, then I imagine that effects will stack in the same way as they do for chambers, or perhaps will work in a staggered way, where the sector effect is always applied, and then chambers use this figure as the basis for their modifications.
     
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