Bug Game Won't start

    Joined
    Jul 1, 2013
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    • Legacy Citizen 2
    • Legacy Citizen
    So just upgraded to a new graphics card (went from Asus 660 to MSI 1060) and since then not been able to launch the game. The launcher opens fine but when I hit Launch the game simply stops doing anything. I have checked through the processes and nothing is showing up. I have uninstalled the game completely inc. deleting the starmade folder and restarted my PC and still getting the same issue. Also have tried routing a newer version of java to the game and checked that all my drivers are up to date. Not too sure what else to do. I have included the most recent log as well if that sheds any light on the matter. Thanks in advance for any help you can offer :)
    If you need any more info I will be happy to oblige :)

    Here is the most recent log:
    [2017-01-25 18:17:21] [VERSION] loading version from install dir: .\
    [2017-01-25 18:17:21] [VERSION] VERSION: 0.199.402
    [2017-01-25 18:17:21] [VERSION] BUILD: 20170113_144618
    [2017-01-25 18:17:21] #################### StarMade #######################
    [2017-01-25 18:17:21] # version 0.199.402 - build 20170113_144618 #
    [2017-01-25 18:17:21] #####################################################
    [2017-01-25 18:17:21] [SERIAL] "not retrieved"
    [2017-01-25 18:17:21] [INSTALLATION_DIRECTORY] "J:\SteamLibrary\steamapps\common\StarMade\StarMade\."
    [2017-01-25 18:17:21] [JVM-ARGUMENTS] [-Djava.net.preferIPv4Stack=true, -Xmn128M, -Xms512M, -Xmx4096M, -Xincgc]
    [2017-01-25 18:17:21] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory
    [2017-01-25 18:17:21] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory
    [2017-01-25 18:17:21] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory
    [2017-01-25 18:17:21] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory
    [2017-01-25 18:17:21] [SERVER] using world: world0; .\server-database\world0\
    [2017-01-25 18:17:21] [INIT] Segment Database Path: J:\SteamLibrary\steamapps\common\StarMade\StarMade\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false
    [2017-01-25 18:17:21] [GUI] NO STARMADE-WINDOW CONFIG FOUND. Using defaults
    [2017-01-25 18:17:21] [LIBLOADER] OS Windows 7 - 6.1
    [2017-01-25 18:17:21] [LIBLOADER] JAVA Oracle Corporation - 1.7.0_80 - J:\SteamLibrary\steamapps\common\StarMade\dep\java\jre1.7.0_80
    [2017-01-25 18:17:21] [LIBLOADER] ARCHITECTURE amd64
    [2017-01-25 18:17:21] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES
    [2017-01-25 18:17:21] [LIBLOADER] FastNoiseSIMD Level: 2
    [2017-01-25 18:17:21] [LIBLOADER] COMPLETE
    [2017-01-25 18:17:21] [MAIN] CHECKING IF MIGRATION NECESSARY
    [2017-01-25 18:17:21] [MAIN] MIGRATION PROCESS DONE
    [2017-01-25 18:17:21] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242, -auth 11276e16cb3e62cec333513171c788537036145c968c561d7988e667aa529ac5]
    [2017-01-25 18:17:21] [LANGUAGE] loading language: english; Resolved to english
    [2017-01-25 18:17:21] java.io.FileNotFoundException: .\keyboard.cfg (The system cannot find the file specified)
    [2017-01-25 18:17:21] at java.io.FileInputStream.open(Native Method)
    [2017-01-25 18:17:21] at java.io.FileInputStream.<init>(Unknown Source)
    [2017-01-25 18:17:21] at java.io.FileReader.<init>(Unknown Source)
    [2017-01-25 18:17:21] at org.schema.schine.input.KeyboardMappings.a(SourceFile:184)
    [2017-01-25 18:17:21] at obfuscated.VN.b(SourceFile:93)
    [2017-01-25 18:17:21] at obfuscated.VN.a(SourceFile:228)
    [2017-01-25 18:17:21] at org.schema.game.common.Starter.main(SourceFile:979)
    [2017-01-25 18:17:21] Could not read settings file: using defaults (.\keyboard.cfg (The system cannot find the file specified))
    [2017-01-25 18:17:21] [LANGUAGE] Loading English; Version: 0
    [2017-01-25 18:17:21] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf
    [2017-01-25 18:17:22] Couldn't load translation for #SERVERSETTING_DYNAMIC_RECIPE_PRICES_MODIFIER; Enum name probably changed. Retranslation necessary
    [2017-01-25 18:17:22] [GRAPHICS] set display mode: FULLSCREEN: true; dim: 1920 / 1080
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 720 x 16 @50Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 16 @29Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @60Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 16 @30Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 720 x 16 @59Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 576 x 32 @50Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 720 x 16 @60Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1152 x 864 x 32 @60Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 16 25hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @59Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 900 x 32 @60Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 960 x 16 @60Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @60Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 16 @60Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 16 @60Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @50Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 480 x 32 @60Hz
    [2017-01-25 18:17:22] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @60Hz
    [2017-01-25 18:17:22] [GRAPHICS] Compatible DisplayMode found: 1920 x 1080 x 32 @60Hz; fullsceen capable true
    [2017-01-25 18:17:22] ARB_SUPPORTED COULD NOT BE RETRIEVED
    [2017-01-25 18:17:22] org.lwjgl.LWJGLException: Pixel format not accelerated
    [2017-01-25 18:17:22] at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
    [2017-01-25 18:17:22] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
    [2017-01-25 18:17:22] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
    [2017-01-25 18:17:22] at org.lwjgl.opengl.Display.createWindow(Display.java:306)
    [2017-01-25 18:17:22] at org.lwjgl.opengl.Display.create(Display.java:848)
    [2017-01-25 18:17:22] at org.lwjgl.opengl.Display.create(Display.java:757)
    [2017-01-25 18:17:22] at org.lwjgl.opengl.Display.create(Display.java:739)
    [2017-01-25 18:17:22] at obfuscated.aEA.e(SourceFile:454)
    [2017-01-25 18:17:22] at obfuscated.aEA.a(SourceFile:164)
    [2017-01-25 18:17:22] at obfuscated.U.e(SourceFile:947)
    [2017-01-25 18:17:22] at org.schema.game.common.Starter.startMainMenu(SourceFile:1434)
    [2017-01-25 18:17:22] at org.schema.game.common.Starter.main(SourceFile:980)
    [2017-01-25 18:17:23] org.lwjgl.LWJGLException: Pixel format not accelerated
    [2017-01-25 18:17:23] at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.Display.createWindow(Display.java:306)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.Display.create(Display.java:848)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.Display.create(Display.java:757)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.Display.create(Display.java:739)
    [2017-01-25 18:17:23] at obfuscated.aEA.e(SourceFile:458)
    [2017-01-25 18:17:23] at obfuscated.aEA.a(SourceFile:164)
    [2017-01-25 18:17:23] at obfuscated.U.e(SourceFile:947)
    [2017-01-25 18:17:23] at org.schema.game.common.Starter.startMainMenu(SourceFile:1434)
    [2017-01-25 18:17:23] at org.schema.game.common.Starter.main(SourceFile:980)
    [2017-01-25 18:17:23] java.lang.RuntimeException: org.lwjgl.LWJGLException: Pixel format not accelerated
    [2017-01-25 18:17:23] at obfuscated.aEA.a(SourceFile:184)
    [2017-01-25 18:17:23] at obfuscated.U.e(SourceFile:947)
    [2017-01-25 18:17:23] at org.schema.game.common.Starter.startMainMenu(SourceFile:1434)
    [2017-01-25 18:17:23] at org.schema.game.common.Starter.main(SourceFile:980)
    [2017-01-25 18:17:23] Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
    [2017-01-25 18:17:23] at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.Display.createWindow(Display.java:306)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.Display.create(Display.java:848)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.Display.create(Display.java:757)
    [2017-01-25 18:17:23] at org.lwjgl.opengl.Display.create(Display.java:739)
    [2017-01-25 18:17:23] at obfuscated.aEA.e(SourceFile:458)
    [2017-01-25 18:17:23] at obfuscated.aEA.a(SourceFile:164)
    [2017-01-25 18:17:23] ... 3 more
     
    Joined
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    • Tester
    The current Nvidia drivers are broken ... roll back to an older version.
     
    Joined
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    When should we know when the V. 342.01 Nvidia Drivers work? Next StarMade update?