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    Hi everyone I'm still alive!

    Small hanger logic here, nothing as complex as what needs to be done for the large hangers.



    Now with 64 more rail turrets than last time. (7 co-op, 7 sniper laser, 12 missile, 38 standard) Plus I have mounts for 200 PD turrets but the last time when I only put on about 150 it seriously started lagging so much. I'm only going to add 40 of them.



    Also, I decided to start work on a station. Because apparently I don't like finishing projects -_-.


    I needed to draw some straight lines, so I pulled out a laser. Actually, this didn't work so well. What I actually wound up doing was using a long line of doors for collision reasons. Except then because of a bug it stopped working after a certain distance.
     
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    Update on the new thing!!! (Which, like everything I do, will never be finished.)

    This is supposed to be a room, but I'm not sure how to box it in.

    Hallway

    This room is done.

    More of that done room.

    Another hallway. All hail copy-pasta!
     
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    Update on the new thing!!! (Which, like everything I do, will never be finished.)

    This is supposed to be a room, but I'm not sure how to box it in.

    Hallway

    This room is done.

    More of that done room.

    Another hallway. All hail copy-pasta!
    Killer hallway designs! Reminds me of the death star's hallways!
     
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    Once again, I perform vile necromancy to bring this thread back to life!

    On the station, I have accomplished this:






    And on the chrysaetos, I got this done:

    Standard turret



    Sniper Turret



    Co-op and missile turret



    PD and rocket turret

    Basically the Chrysaetos keeps kicking my motivation to work because I've had it for nearly two years and it just refuses to be done --_---'
     
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    Okay, I managed to get a bit more work done on the ship (but surprisingly few screenshots)

    I redid the power systems, which meant I had to rip out most of the engines to run new power lines. There are 8 power lines that run the height and length of the ship, along with half the width.


    I made templates for the interior. It took me about half an hour to what probably would have taken me six hours to do manually, and it looks far, far better than I could have done otherwise.



    This is the open space in the central hull.

    I've also done additional work on the hangers (the large ones are almost fully logic'd up now) and redone the PD turrets, and redesigned my USD to a "Xd" style. Also made new cargo bays.

    I should probably post more screenshots.

    Things to do for this:
    Command core
    Bridge
    Fire control
    Torpedo bay
    Officer's quarters
    Crew quarters
    Lower cargo holds (redo)
    Machine shops
    Medbays
     
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    Okay, I managed to get a bit more work done on the ship (but surprisingly few screenshots)

    I redid the power systems, which meant I had to rip out most of the engines to run new power lines. There are 8 power lines that run the height and length of the ship, along with half the width.


    I made templates for the interior. It took me about half an hour to what probably would have taken me six hours to do manually, and it looks far, far better than I could have done otherwise.



    This is the open space in the central hull.

    I've also done additional work on the hangers (the large ones are almost fully logic'd up now) and redone the PD turrets, and redesigned my USD to a "Xd" style. Also made new cargo bays.

    I should probably post more screenshots.

    Things to do for this:
    Command core
    Bridge
    Fire control
    Torpedo bay
    Officer's quarters
    Crew quarters
    Lower cargo holds (redo)
    Machine shops
    Medbays
    You can never go wrong with more screenshots :P Keep up the awesome work!
     
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    Alright, more screenshots coming right up!
    First come hanger bay refits! And they are all logic'd up!

    Starboard small hangers. Check out the new floor!

    A closer look at the floor.

    And here they are with the doors closed.

    Central pod hanger, now with logic and a nice floor.

    Don't fall off the cliff!

    Here's the new main hanger. Notice the PD turret I stuck on the ceiling to discourage boarders.





    Hallways:

    A typical hallway.

    More hallways. I love copy-paste.

    Buttons are hidden in the floor. This one locks down the transporter room.

    Here's one of the transporter room.

    Oh? What's this? There are forcefield in the corridors? Poor intruders!

    Don't worry, I have something for you!

    It's a bunch of turrets to kill you!

    Oh look, there's one in the core room.

    All our associates are currently busy; one will be available to BRUTALLY MURDER YOU in the order of your arrival.

    And while I was mucking around with the internal turrets, I got this shot of the ship:



    EDIT: I also took this shot of the interior of the central hull as a bit of comparison:
     
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    Awesome pictures man, I really like how you have turrets in the hanger. I'm also really diggin the hanger you have.
     
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    Awesome pictures man, I really like how you have turrets in the hanger. I'm also really diggin the hanger you have.
    Thanks.
    But you know what would be even better?
    If there was something in the hanger.




    So I made a fighter. It was inspired by another person on this site (except theirs was orange and looked a bit better. Also I don't remember who it was:oops:) It had the same waist turret thing that this does.
     
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