Play as different races

    Would you like to play starmade as a race other then human?

    • Yes

    • No


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    I would say yes. But honestly, you can already by downloading a skin that isn't human. Sure it's just cosmetic, but at the same time, isn't being human in the game just a cosmetic thing as well? I don't see "races" as a thing that's needed. You can just get a skin, and say you're a Jefferson Starship for all anyone cares.
     

    Criss

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    I would mark this as recognized if it were not in the general forum.

    Basically yes we want to explore that option. It will take some work because different races means different models and animations and textures. All player gear either has to work or has to be made anew for each new playable race. It certainly fits with our game however so we will explore this later on once we have managed to get in general flora and fauna.
     
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    nightrune

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    I would mark this as recognized if it were not in the general forum.

    Basically yes we want to explore that option. It will take some work because different races means different models and animations and textures. All player gear either has to work or has to be made anew for each new playable race. It certainly fits with our game however so we will explore this later on once we have managed to get in general flora and fauna.
    Thanks Criss! I definitely thought it would be neat, and fit with whatever our cannon really is right now. I suppose I just wanted to see what other players thought. I was having a hard time trying to define what it would really mean to be a different race. I feel like size is the biggest one, as health and equipment don't mean too much right now, but that's probably going to change.
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    I would say yes. But honestly, you can already by downloading a skin that isn't human. Sure it's just cosmetic, but at the same time, isn't being human in the game just a cosmetic thing as well? I don't see "races" as a thing that's needed. You can just get a skin, and say you're a Jefferson Starship for all anyone cares.
    Thats true for right now, but I think I'm asking more as what could it bring to the game if it wasn't just cosmetic. I know you can just change skin, but this is a space game. For example what if you had 4 legs? Would it mean much? Could we make it mean much and have fun?

    I really think race may play more into how the NPC system would likely work. Meaning its easier to trade with your own race? Or recruit that race? Maybe they have particular traits you like. Specically reptiles like warmer areas of space with bigger suns so you get bonuses for owning and occupying those areas of space.
     
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    Thats true for right now, but I think I'm asking more as what could it bring to the game if it wasn't just cosmetic. I know you can just change skin, but this is a space game. For example what if you had 4 legs? Would it mean much? Could we make it mean much and have fun?

    I really think race may play more into how the NPC system would likely work. Meaning its easier to trade with your own race? Or recruit that race? Maybe they have particular traits you like. Specically reptiles like warmer areas of space with bigger suns so you get bonuses for owning and occupying those areas of space.
    Maybe how it would work is that once we have AI roaming about the galaxy, and if they implement that skill system they talked briefly about for them. We could have it so that specific races of AI have different learning rates for specific skills? Or like you say, easier to trade with? I'm not sure about having 4 legs. (though that'd be pretty cool) but there are things that races could do for the game later on that would seem interesting. Earlier I was just expressing that at the moment, you can be any race you wish.
     
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    I would say yes. But honestly, you can already by downloading a skin that isn't human. Sure it's just cosmetic, but at the same time, isn't being human in the game just a cosmetic thing as well? I don't see "races" as a thing that's needed. You can just get a skin, and say you're a Jefferson Starship for all anyone cares.
    I strongly disagree. I have done that dren since Minecraft 5 friggin' years ago and it isn't working (for me at least). I NEED to play as an alien and not just another Star Trek humanoid trope. When it comes to truly alien beings I've been wanting to roleplay a Melnorme-esque being from Star Control II since summer (think Hynerian aka Rygel XVI from Farcape floating about).

    I do apologize for my hostility but I have a really frelling good reason for that: I'm just plain outright sick of playing as humanoids in games. I mean come the frell on it's a large universal sandbox space game, a Sci-Fi of massive scale and thus we NEED to be able to play as aliens too. This always-a-human-character in games is driving me beyond my rage. I swear the next person I see in real life that says that only a human thing is a good idea will get punched in the face by me (or something along those lines). I'm not kidding with this because I'm frelling sick of this world, I'm sick of this current primitive non-space-faring reality and if I can't do things even in the computer games then I might as well commit suicide.

    EDIT: And if the alien races in Starmade end up being cosmetic only and have a hitbox that of a human player model. Goodbye this current reality/world and frell you people.. frell you.
     
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    NeonSturm

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    There should be support for a feline :schema:-species!

    At least implement Dwarf-Humans from high-gravity worlds and Tall Humans from low-gravity worlds. Maybe 1.3 min, 1.8 avg, 2.3 max? Because else they would not fit into easily into many corridors anymore.
     
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    There should be support for a feline :schema:-species!

    At least implement Dwarf-Humans from high-gravity worlds and Tall Humans from low-gravity worlds. Maybe 1.3 min, 1.8 avg, 2.3 max? Because else they would not fit into easily into many corridors anymore.
    Feh.. those are still too humanoid for my tastes. However digitigrade Kilrathi-esque race, that's awesome.
     
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    I think that if the Dev's wanted to, they could make playing as another race (with a new model and animations) a paid feature. You could pay a few dollars to unlock access to the new mesh and animations. I think that as a PURELY COSMETIC feature, having races being a paid feature would be a good way to not only get a highly requested feature, but also support the game. Additionally, it could be a premium only feature (people who bought the game) or hell, just make it free, better for me. Only reason I mentioned paying is because it's cosmetic and its extra content that is a lot of work, and I'd feel more than comfortable paying (as long as it's reasonable) to support the development of new races and features.
     
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    ..PURELY COSMETIC feature..

    If it's a Kilrathi-esque race it's bloody better have more close-combat strength and health and ferocity by default and I would gladly pay to have alien races in but not only to be a frelling pureley cosmetic boll yotz.

    I'm taking a break from this for now before I have another loss of control over rage and break something in real life yet again.
     
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    If it's a Kilrathi-esque race it's bloody better have more close-combat strength and health and ferocity by default and I would gladly pay to have alien races in but not only to be a frelling pureley cosmetic boll yotz.

    I'm taking a break from this for now before I have another loss of control over rage and break something in real life yet again.
    You have a good point actually, I guess a better thing would be to say "balanced" so maybe if you play as a Klingon you have more strength but less health or something.
     
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    Races with damage modifiers(mantis), health boosts(rockman), personal ship power/shield/speed boosts(engi/zoltan/mouse droid) or other things(Another one! Inventory boosts! Personal shields!) would be nice, maybe make some 2 blcoks wide, some taller, some longer, as long as theres no 1x1x1 race.( I hated in minecraft when an admin decited to morph into a baby wolf with the hitbox of a pixel:mad:) Not a bad idea, maybe make it posibble, per world, to unlock new races to morph into between logins in a server/sp world, or bought for cash.

    No big bonuses, just 2s and 3% boosts to ships, and 50% boosts to personals.

    Sorry for all the ftl refrences, it's a great example of race diversity.
     
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    Races with damage modifiers(mantis), health boosts(rockman), personal ship power/shield/speed boosts(engi/zoltan/mouse droid) or other things(Another one! Inventory boosts! Personal shields!) would be nice, maybe make some 2 blcoks wide, some taller, some longer, as long as theres no 1x1x1 race.( I hated in minecraft when an admin decited to morph into a baby wolf with the hitbox of a pixel:mad:) Not a bad idea, maybe make it posibble, per world, to unlock new races to morph into between logins in a server/sp world, or bought for cash.

    No big bonuses, just 2s and 3% boosts to ships, and 50% boosts to personals.

    Sorry for all the ftl refrences, it's a great example of race diversity.
    Those are actually really good ideas. I like the minor ship boosts, makes sense.
     
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    Feh.. those are still too humanoid for my tastes. However digitigrade Kilrathi-esque race, that's awesome.
    I wouldn't mind skinning some giant space kitties again. It's been a while. Or perhaps even a Kzin. We could definitely use some space roaches too.
     
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    Races with damage modifiers(mantis), health boosts(rockman), personal ship power/shield/speed boosts(engi/zoltan/mouse droid) or other things(Another one! Inventory boosts! Personal shields!) would be nice, maybe make some 2 blcoks wide, some taller, some longer, as long as theres no 1x1x1 race.( I hated in minecraft when an admin decited to morph into a baby wolf with the hitbox of a pixel:mad:) Not a bad idea, maybe make it posibble, per world, to unlock new races to morph into between logins in a server/sp world, or bought for cash.

    No big bonuses, just 2s and 3% boosts to ships, and 50% boosts to personals.

    Sorry for all the ftl refrences, it's a great example of race diversity.
    An Hynerian for example is 1x1x1, though you can make such race just a pixel or three smaller from the regular blocks. I can see no problem shooting that. In fact I insist having a 1x1x1 race too.

    EDIT: I mean we can use beam weaponry to take out someone as a 1x1x1 race. Universe is full of life and it's bound to be different and difficult.
     
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    nightrune

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    I'm definitely for ship boosts. I think when we look at npcs on the ship as well, it might make more sense to only give the boost while you are the ranking officer on board? That or the largest percentage race gives the bonus.
     
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    That or the largest percentage race gives the bonus.
    I think it would be a very good idea to implement a tiered approach to something like crew bonuses if each race gives different effects.

    Base bonus: Bonus applied by this species. Stacks with other species' base bonuses. Bonuses of this tier are all tied to proportionality of this species vs the other species on crew manifest.
    Majority Bonus: Bonus applied only when this species is over 50% of the ship crew manifest. Stacks with base, is a static bonus.
    Commander Bonus: Bonus applied when the ship is in control of a human or AI commander. Stacks with base and majority. May add modifiers to the other tiers if of the same species as that tier.

    Base bonuses would have negative and positive effects as well as scale themselves to make it so you can't just shove a ship with every species under the sun and expect to immediately reap a ton of benefits. Commander bonus can remove or lessen negative penalties and increase benefits if of the same species as any tier. This means that you can have drawbacks as well as advantages to play with either a mono-species or a poly-species depending on the way you want your ship to be run.