UCIV 3-Ship Pack (WIP)

    UCIV 3-Ship Pack (WIP) v1.2.1: (Weapons Update)

    v1.2.1: Systems and Weapons Update
    >UCIV Erin - Light Defense Cruiser:
    -Corrected Weapon/Slave/Effect Module Amount
    v1.2: Systems and Weapons Update

    >SC-1020 UCIV Pandora - Light Attack Cruiser:
    1.jpg
    -Exterior:
    -Slightly Changed Engine Design [Now uses Rammet Crystals]
    -Increased Warp Rotator Speed
    -Added Blinking Lights
    -Weapon Designs [Affected by the following System Changes/Update...]

    -System:
    -Improved Reactor - Now recharging at 199,900 E/Sec with 100% Stability
    -Improved Shields - Now Charging up 50,000/sec with 750,000 in Total [HP] Capacity
    -Increased Thrust due to the additions in Overall Mass [Thrust is now: 17,251.699 - Thrust/Mass Ratio: 2.4 -- Still subject to Change]
    -Removed Missile-Missile Weapons [Ship's too large and heavy enough to render this useless]
    -Added a powerful Cannon-Cannon Primary Weapon [W/Kinetic Effect]
    -New Missile Weapons: Missile [1000 Modules Total - w/Heat Effect], Missile-Beam [1500 Modules Total - w/EM Effect], and Missile-Cannon [400 Modules Total]
    -Reworked Turrets: [Mostly Design]
    -Modified: 1 Large Cannon-Beam Turret Below [200 Modules Total]
    9.jpg
    >SC-2000 UCIV Nora - Heavy Command Cruiser:
    -Exterior:
    -Minor Changes with the Warp Rotatory Design
    -Added Small Details with the Antena Aesthetics
    -Block Variants
    -Interior:
    -Updated Drones/Shuttles [with the other post]
    -Added some decorative Blocks and Pipes on Engineering
    -System:
    -Changed Missile [Light] Colors to Red [Except the Lock-on one which is Pink]
    -Added EM Effect [For Missile-Beam], Heat Effect [For Missile] and Kinetic Effects [For Cannon-Cannon] to all Primary Weapons with the same amount of Modules
    -Increased Amount of Cannon-Cannon Modules including Slave and Effect [Total Modules of 4500 now]
    -Increased Thrust-to-Mass Ratio [+0.2 = Total: 1.5 -- Still subject to Change]
    -Reworked Turrets: [With Slight Changes to their Position]
    -4 New AMS Turrets [20 Modules Total Each]
    -6 Cannon-Beam Turrets [30 Modules Total Each]
    -1 Large Cannon-Beam Turret Below [200 Modules Total]
    -Added 15 More Turrets, Changing Primary Ship Cannon-Cannon weapon systems in the process
    -Now, there are 4 Huge blocks and still, the same size [Improves Weapon Integrity]
    -The "Fake" Turrets are now actual Turrets, featuring 11 Full-Auto Cannon-Cannon Turrets while the other being Additional AMS [30 Cannon Modules Total Each]
    7.jpg
    -Added the "FIRE ALL MISSILES" Feature
    10.jpg
    >UCIV Erin - Light Defense Cruiser:
    3.jpg
    -Exterior:
    -Increased Warp Rotator Speed

    -Interior:
    -Added 2 Drone/Shuttles [Docked in Hangar]

    -System:
    -Improved Reactor - Now recharging at 199,900 E/Sec with 100% Stability
    -Also Adjusted Reactor Stream [Nodes]
    -Adjusted Reactor Chamber Configurations and Added Recon
    -Improved Shields - Now Charging up to 75,000/sec with 937,500 in Total [HP] Capacity
    -Increased Thrust due to the additions in Overall Mass [Thrust is now: 15,06.9 - Thrust/Mass: 1.6 -- Still subject to Change]
    -Changed Cannon-Cannon [Light] Color to Green
    -Increased Cannon-Cannon Strength [750 Modules Total] and Added Kinetic Effect
    -New Missile Weapons: Missile [1500 Modules Total - w/Heat Effect], Missile-Beam [1500 Modules Total - w/EM Effect]
    -Reworked Turrets: [Mostly Design]
    -1 Large Cannon-Beam Turret Below [200 Modules Total]
    Update v1.1: Internal System Improved, Added Interior Details

    >SC-1020 UCIV Pandora - Light Attack Cruiser:
    -Improved Reactor Size / Stabilization (152,000 Recharge/Sec)
    -Added Reactor Chambers: FTL, Mobility and Recon (97.5% RC Used)
    -Shields Activated! (Going: 22360.0 /sec over total of 632,000 Shield Capacity)
    -Improved System Integrity

    -Interior: Command Center (Where the Core and weapon computers are)
    -Terminals/Chairs
    -Console/Stations
    -Hallways (WIP)

    >SC-2000 UCIV Nora - Command Cruiser:
    -Exterior:
    -Increased Warp Rotator Speed
    -Minor Detail Changes

    -Interior:
    -Improved Ceiling Lights
    -Cafeteria / Kitchen (Based on GI-INT Kitchen Gmodism's)
    -Crew Quarters (Yay! zzzz...)
    -Bathroon/RestRoom
    -Transporter Rooms (2)
    -Hallways

    -Engineering Deck! (Where most of the logics, Chambers and Modules are located, and they are mostly for RP too!)

    >UCIV Erin - Cruiser:
    -Added Reactor Chambers: FTL, Defense and Mobility (95.0% RC Used)
    -Shields Activated! (WIP)

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