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    OmniGun 20140512

    ALL THE GUNS!!!

    If you want to experiment with all the new and different weapon effects, combining and recombining them at will, the Omnigun is for you.

    20 blocks each of every weapon and directed energy device in game:
    • AMC
    • Salvage:
    • Repair
    • Pulsator
    • d1000 missile
    • HS Missile
    • Homing Missile
    • Power Supply
    • Power Drain
    • Damage Beam
    • Damage Pulse

    20 blocks each of all effects, current and planned:
    • Piercing
    • Explosive
    • EMP
    • Punch-through
    • Stop
    • Push
    • Pull
    • Ion
    All control computers are arranged together on a single deck so you can easily select your primary, and secondary weapons and effect. Then hop into the cockpit and see what you have wrought.

    NOTE1! Remember, this is for dev build 20140511 or later! Will not work on current release!

    NOTE2! This is just an arrangement of associated blocks. What they actually DO, and how they modify eachother will change based on Schemas whims in new versions.
    Author
    GaeasSon
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