Official Release!
Obligatory Eye Candy
I present the Executor-class Star Dreadnought from the Star Wars original trilogy. I used model measurements to best imitate the SSDestroyer's dimensions without sacrificing structural integrity or aesthetic appeal. The vessel has a fully fleshed out interior, including a sizable hangar, Medical bay, holding cells, mobile cantina, and more!
I feel the ship is fairly self-explanatory (for those of you who have been living under a rock for half a century: Use Google), but here are some photos and stats:
This Star Dreadnought is fully operational - take it out for a spin and annihilate your enemies on a massive scale.
Destroy the enemy with the ultimate weapon of the Empire's starfleet: the Super Star Destroyer.
This ship has been updated for the rail and HP systems!
Shipyard Thread
Feedback is appreciated!
This ship follows all rules regarding large vessels on the MushroomFleet Server.
Obligatory Eye Candy
I present the Executor-class Star Dreadnought from the Star Wars original trilogy. I used model measurements to best imitate the SSDestroyer's dimensions without sacrificing structural integrity or aesthetic appeal. The vessel has a fully fleshed out interior, including a sizable hangar, Medical bay, holding cells, mobile cantina, and more!
I feel the ship is fairly self-explanatory (for those of you who have been living under a rock for half a century: Use Google), but here are some photos and stats:
Initial Release: 92 hours
Latest Update: 98 hours
Latest Update: 98 hours
L: 708m
W: 247m
H: 74m
13 Anti-Missile Turret Rail Docks
Approx. Mass: 230,000
Armor/Structure: 34.5/146 million
Weapons Groupings:
Cannon/PunchThrough
x3 Missile/Beam
Effects and Equipment:
Radar Jammer (10 seconds from full power)
Dual Jump Drives, each with a ~41 second charge.
Ion Defensive Effect power stable with movement and drive charging.
No Scanner currently installed.
Turning:
x: 1
y: 1.1 <------ I love wedges
z: 1
W: 247m
H: 74m
13 Anti-Missile Turret Rail Docks
Approx. Mass: 230,000
Armor/Structure: 34.5/146 million
Weapons Groupings:
Cannon/PunchThrough
x3 Missile/Beam
Effects and Equipment:
Radar Jammer (10 seconds from full power)
Dual Jump Drives, each with a ~41 second charge.
Ion Defensive Effect power stable with movement and drive charging.
No Scanner currently installed.
Turning:
x: 1
y: 1.1 <------ I love wedges
z: 1
Destroy the enemy with the ultimate weapon of the Empire's starfleet: the Super Star Destroyer.
This ship has been updated for the rail and HP systems!
Shipyard Thread
Feedback is appreciated!
This ship follows all rules regarding large vessels on the MushroomFleet Server.
It's not a perfect 1:25 scale due to the limitations of a voxel system. Sorry
The Bridge (which is effectively an observation deck with fancy lighting) is much too large. It should be three blocks long and 8-9 wide. Aesthetic appeal, see
The superstructure is smaller than most cast models, and the rear usually has more length to it. Both were made this way so as to add more space for systems and keep the ship more or less a functional (as opposed to mediocre) military vessel.
The Bridge (which is effectively an observation deck with fancy lighting) is much too large. It should be three blocks long and 8-9 wide. Aesthetic appeal, see
The superstructure is smaller than most cast models, and the rear usually has more length to it. Both were made this way so as to add more space for systems and keep the ship more or less a functional (as opposed to mediocre) military vessel.